Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OpenXR - Compatibility with Tony Hawk games #16374

Merged
merged 3 commits into from
Nov 12, 2022
Merged

OpenXR - Compatibility with Tony Hawk games #16374

merged 3 commits into from
Nov 12, 2022

Conversation

lvonasek
Copy link
Contributor

I had to revert one code cleanup because it broke Tony Hawk game rendering. The reported swapped pitch rotation was due to missing condition when the view matrix is upside-down.

The mirroring is still not fully determined but I rewrote it to easily see which cases are covered.adn validated.

@hrydgard hrydgard merged commit 2e3dce3 into hrydgard:master Nov 12, 2022
@hrydgard hrydgard added this to the v1.14.0 milestone Nov 12, 2022
@hrydgard hrydgard added the VR OpenXR VR support label Nov 12, 2022
@lvonasek lvonasek deleted the compat_openxr_tonyhawk branch November 15, 2022 17:41
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
VR OpenXR VR support
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants