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Fired Up UCES00015 Save is not working. #1290
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Does it work if you put a savegame from the PSP there? -[Unknown] |
Hi, |
Is this any better now? You may need to remove the corrupt savedata first. -[Unknown] |
This is on the pc version (v0.7.6-558-g225d095), Win7 Ultimate 64bit. Now the game doesn't crash on saving anymore, but I cannot load my data, once I restart the game.
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Hmm, interesting. Does it load if you put savedata from a PSP there? When you save in the emulator, does it at least properly create the savedata? Can a PSP load the savedata created by the emulator? Just trying to figure out on which side (or both) the problem is: loading or saving. -[Unknown] |
I don't have my psp data, nor I have my psp here atm, so cannot try all that :/ If I have save data and I try to make a new savefile, the game crashes at creating a new user (it won't show the previously created user either) What I did try is download a savefile, which is presumably made with a PSP (http://www.gamefaqs.com/psp/925467-fired-up/saves) the one from 09/14/05 EU. I doesn't show a profile and also makes the emulator crash when creating a new profile as stated above. So my guess, if I may: something is wrong with loading, cannot say anything about saving. |
And it still hard crashes when this happens (the emulator quits)? Or just the game crashes? -[Unknown] |
I cannot load a save, as it doesn't show up in-game. |
On v0.7.6-1073-gdd85a7b, can't even create a new profile. Nothing happen at all after entering the profile name. Log: |
@4XPG You can create a new profile when you delete/temporarily move your already exisiting save data (tested with v0.7.6-1227-g2afbc94). The problem is that you cannot see the profile ingame. I created a new profile, which works, I play the first level a bit. I exit the level, the emulator asks if I want to overwrite the data, I select yes. |
Here's another log usingv0.8-55-ga94640f: |
The save's been fixed since v0.8, but the graphic glitches still there. |
Nope, the problem is still here, I just tested using v0.8-58-g3c8b7d3 (32 bit version of PPSSPP) on pc, (Win7 64 bit Ultimate). Also, I cannot press the O button when trying to type in a profile name. I can add letters though. |
For me saves bahave the same way as they did before. And atrac3+ Sound makes it crash at the begining now. |
atrac3+ sound work here (v0.8-58-g3c8b7d3) |
update: looks like you're right, the saved profile doesn't show up in the list. But the create profile bug doesn't exist anymore. O button doesn't work in other game either. |
Hmm, I think -[Unknown] |
Sigh, yet another name for the memstick? Well that's easily added... |
Hi this is still not fixed. Any chacne to have a look at it? |
Might fix Fired Up save issues as reported in #1290.
Did that fix it? (save issue only) |
Sorry fr late response but seems to be fixed now :) Thanx! |
Oh, I guess there are graphical issues too. -[Unknown] |
Yes but there's another issue opened for that #4140 |
Hi,
Just to let you know. When you creae a new profile its not seen again when restarting a game and if you try to sceate a new one it just force closes.
This is in the log:
26:17:508 mainThread I[HLE]: Dialog\SavedataParam.cpp:467 Loading file with size 1 in ms0:/PSP/SAVEDATA/UCES00015/FIREDUP.DAT
26:17:508 mainThread I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\Users\Marc\Desktop\ppsspp\memstick\PSP\SAVEDATA\UCES00015\FIEDUP.DAT (/PSP/SAVEDATA/UCES00015/FIREDUP.DAT)
26:17:508 mainThread E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
26:17:508 mainThread E[HLE]: Dialog\SavedataParam.cpp:472 Error reading file ms0:/PSP/SAVEDATA/UCES00015/FIREDUP.DAT
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