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[Mediapipe supports Windows] No more experimental build #1189
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The reason why Windows support is experimental is not because it cannot be built, but because MediaPipe itself does not officially support it. |
So? It seems to me that the situation hasn't changed yet. |
@homuler Do U have plan to do that? Now that Godot 4 has CI, we hope to feedback to the Google team, of there is, any break Ideally, whatever the latest features, the feedback needed by Google, will be much more wide user based, if both Godot and Unity and hopefully tensorflow lite provide rapid iteration |
It appears that there is a discrepancy in the understanding of experimental between us. First of all, the reason why Windows support is labeled as experimental is that MediaPipe does not officially support it, and there is no other reason. Also, in my opinion, the issue you are sharing has no relation to the fact that MediaPipe's Windows support is experimental.
Separately, regarding the fact that the version of MediaPipe this plugin depends on is not the latest (v0.10.13), this also has no relation to the issue you are sharing; it's simply because I've been spending time on other projects, causing delays in the update process. Are you hoping that the version of MediaPipe will be updated to v0.10.13? |
Please you can ask me? Question |
Feature Description
Currently windows build support has been always experimental.
By combining our request, we could ask for no longer experimental build.
The GDMP repos has established VS2019 CI build of v0.10.13
https://github.com/j20001970/GDMP/actions/runs/9025015499
cosyneco/MediaPipe.NET#65 (comment)
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