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fix(sample): workaround for #1196 (#1206)
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homuler authored Jun 29, 2024
1 parent c2d594e commit 1a9b193
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Expand Up @@ -65,7 +65,10 @@ protected override IEnumerator Run()
var transformationOptions = imageSource.GetTransformationOptions();
var flipHorizontally = transformationOptions.flipHorizontally;
var flipVertically = transformationOptions.flipVertically;
var imageProcessingOptions = new Tasks.Vision.Core.ImageProcessingOptions(rotationDegrees: (int)transformationOptions.rotationAngle);

// Always setting rotationDegrees to 0 to avoid the issue that the detection becomes unstable when the input image is rotated.
// https://github.com/homuler/MediaPipeUnityPlugin/issues/1196
var imageProcessingOptions = new Tasks.Vision.Core.ImageProcessingOptions(rotationDegrees: 0);

AsyncGPUReadbackRequest req = default;
var waitUntilReqDone = new WaitUntil(() => req.done);
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