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192 changes: 192 additions & 0 deletions homeassistant/components/alarm_control_panel/elkm1.py
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"""
Each ElkM1 area will be created as a separate alarm_control_panel in HASS.

For more details about this platform, please refer to the documentation at
https://home-assistant.io/components/alarm_control_panel.elkm1/
"""

import voluptuous as vol
import homeassistant.components.alarm_control_panel as alarm
from homeassistant.const import (
ATTR_ENTITY_ID, STATE_ALARM_ARMED_AWAY, STATE_ALARM_ARMED_HOME,
STATE_ALARM_ARMED_NIGHT, STATE_ALARM_ARMING, STATE_ALARM_DISARMED,
STATE_ALARM_PENDING, STATE_ALARM_TRIGGERED)
from homeassistant.components.elkm1 import (
DOMAIN as ELK_DOMAIN, create_elk_entities, ElkDeviceBase)
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.dispatcher import (
async_dispatcher_connect, async_dispatcher_send)

DEPENDENCIES = [ELK_DOMAIN]

SIGNAL_ARM_ENTITY = 'elkm1_arm'
SIGNAL_DISPLAY_MESSAGE = 'elkm1_display_message'

DISPLAY_MESSAGE_SERVICE_SCHEMA = vol.Schema({
vol.Optional(ATTR_ENTITY_ID): cv.entity_ids,
vol.Optional('clear', default=2): vol.In([0, 1, 2]),
vol.Optional('beep', default=False): cv.boolean,
vol.Optional('timeout', default=0): vol.Range(min=0, max=65535),
vol.Optional('line1', default=''): cv.string,
vol.Optional('line2', default=''): cv.string,
})


async def async_setup_platform(hass, config, async_add_entities,
discovery_info):
"""Setup the ElkM1 alarm platform."""

elk = hass.data[ELK_DOMAIN]['elk']
entities = create_elk_entities(hass, elk.areas, 'area', ElkArea, [])
async_add_entities(entities, True)

def _arm_service(service):
entity_ids = service.data.get(ATTR_ENTITY_ID, [])
arm_level = _arm_services().get(service.service)
code = service.data.get('code')
if arm_level and code:

@MartinHjelmare MartinHjelmare Oct 6, 2018

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This should be validated by the service schema. arm_level is always there since that's the name of the service. Make code required in the schema if that's needed.

args = (entity_ids, arm_level, code)
async_dispatcher_send(hass, SIGNAL_ARM_ENTITY, *args)

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Instead of signaling all entities, connect each entity to a specific signal by adding the entity_id to the signal string.


for service in _arm_services():
hass.services.async_register(
alarm.DOMAIN, service, _arm_service, alarm.ALARM_SERVICE_SCHEMA)

def _display_message_service(service):
data = service.data
args = (data['clear'], data['beep'], data['timeout'],
data['line1'], data['line2'])
async_dispatcher_send(hass, SIGNAL_DISPLAY_MESSAGE, *args)

hass.services.async_register(
alarm.DOMAIN, 'elkm1_alarm_display_message',
_display_message_service, DISPLAY_MESSAGE_SERVICE_SCHEMA)


def _arm_services():
from elkm1_lib.const import ArmLevel

ARM_SERVICES = {
'elkm1_alarm_arm_vacation': ArmLevel.ARMED_VACATION.value,
'elkm1_alarm_arm_home_instant': ArmLevel.ARMED_STAY_INSTANT.value,
'elkm1_alarm_arm_night_instant': ArmLevel.ARMED_NIGHT_INSTANT.value,
}
return ARM_SERVICES


class ElkArea(ElkDeviceBase, alarm.AlarmControlPanel):
"""Representation of an Area / Partition within the ElkM1 alarm panel."""

def __init__(self, element, elk, elk_data):
"""Initialize Area as Alarm Control Panel."""
super().__init__('alarm_control_panel', element, elk, elk_data)
self._changed_by_entity_id = ''

async def async_added_to_hass(self):
"""Register callback for ElkM1 changes."""
await super().async_added_to_hass()
for keypad in self._elk.keypads:
keypad.add_callback(self._watch_keypad)
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async_dispatcher_connect(
self.hass, SIGNAL_ARM_ENTITY, self._arm_service)

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See above.

async_dispatcher_connect(
self.hass, SIGNAL_DISPLAY_MESSAGE, self._display_message)

def _watch_keypad(self, keypad, changeset):
if keypad.area != self._element.index:
return
if changeset.get('last_user') is not None:
self._changed_by_entity_id = self.hass.data[
ELK_DOMAIN]['keypads'].get(keypad.index, '')
self.async_schedule_update_ha_state(True)

@property
def code_format(self):
"""Return the alarm code format."""
return '^[0-9]{4}([0-9]{2})?$'

@property
def state(self):
"""The state of the element."""
return self._state

@property
def device_state_attributes(self):
"""Attributes of the area."""
from elkm1_lib.const import AlarmState, ArmedStatus, ArmUpState

attrs = self.initial_attrs()
elmt = self._element
attrs['is_exit'] = elmt.is_exit
attrs['timer1'] = elmt.timer1
attrs['timer2'] = elmt.timer2
if elmt.armed_status is not None:
attrs['armed_status'] = \
ArmedStatus(elmt.armed_status).name.lower()
if elmt.arm_up_state is not None:
attrs['arm_up_state'] = ArmUpState(elmt.arm_up_state).name.lower()
if elmt.alarm_state is not None:
attrs['alarm_state'] = AlarmState(elmt.alarm_state).name.lower()
attrs['changed_by_entity_id'] = self._changed_by_entity_id
return attrs

def _element_changed(self, element, changeset):
from elkm1_lib.const import ArmedStatus

ELK_STATE_TO_HASS_STATE = {
ArmedStatus.DISARMED.value: STATE_ALARM_DISARMED,
ArmedStatus.ARMED_AWAY.value: STATE_ALARM_ARMED_AWAY,
ArmedStatus.ARMED_STAY.value: STATE_ALARM_ARMED_HOME,
ArmedStatus.ARMED_STAY_INSTANT.value: STATE_ALARM_ARMED_HOME,
ArmedStatus.ARMED_TO_NIGHT.value: STATE_ALARM_ARMED_NIGHT,
ArmedStatus.ARMED_TO_NIGHT_INSTANT.value: STATE_ALARM_ARMED_NIGHT,
ArmedStatus.ARMED_TO_VACATION.value: STATE_ALARM_ARMED_AWAY,
}

if self._element.alarm_state is None:
self._state = None
elif self._area_is_in_alarm_state():
self._state = STATE_ALARM_TRIGGERED
elif self._entry_exit_timer_is_running():
self._state = STATE_ALARM_ARMING \
if self._element.is_exit else STATE_ALARM_PENDING
else:
self._state = ELK_STATE_TO_HASS_STATE[self._element.armed_status]

def _entry_exit_timer_is_running(self):
return self._element.timer1 > 0 or self._element.timer2 > 0

def _area_is_in_alarm_state(self):
from elkm1_lib.const import AlarmState

return self._element.alarm_state >= AlarmState.FIRE_ALARM.value

async def async_alarm_disarm(self, code=None):
"""Send disarm command."""
self._element.disarm(int(code))

async def async_alarm_arm_home(self, code=None):
"""Send arm home command."""
from elkm1_lib.const import ArmLevel

self._element.arm(ArmLevel.ARMED_STAY.value, int(code))

async def async_alarm_arm_away(self, code=None):
"""Send arm away command."""
from elkm1_lib.const import ArmLevel

self._element.arm(ArmLevel.ARMED_AWAY.value, int(code))

async def async_alarm_arm_night(self, code=None):
"""Send arm night command."""
from elkm1_lib.const import ArmLevel

self._element.arm(ArmLevel.ARMED_NIGHT.value, int(code))

async def _arm_service(self, entity_ids, arm_level, code):
if self.entity_id in entity_ids:
self._element.arm(arm_level, int(code))

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Move integer copy to service schema.


async def _display_message(self, clear, beep, timeout, line1, line2):
"""Display a message on all keypads for the area."""
self._element.display_message(clear, beep, timeout, line1, line2)
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