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Playtime: Enabling/disabling FX with PDC while REAPER is stopped totally destroys timing #1164
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Nice!
Kind regards,
*jimmy deer*
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…On Mon, Sep 9, 2024 at 12:05 PM Benjamin Klum ***@***.***> wrote:
Closed #1164 <#1164> as
completed.
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Hi Jimmy. For now, this only fixes the issue while REAPER is stopped. #1180 will take care of the case when REAPER is playing. This won't be part of the 2.16.4 release. |
Ok cool
Kind regards,
*jimmy deer*
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…On Mon, Sep 9, 2024 at 11:27 PM Benjamin Klum ***@***.***> wrote:
Hi Jimmy.
For now, this only fixes the issue while REAPER is stopped.
#1180 <#1180> will take care
of the case when REAPER is playing. This won't be part of the 2.16.4
release.
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Note: Timing issues can still occur. It just got a bit better than before. Might improve that in the future step by step. We will see what are the natural limits here. Changing PDC during a live session while things are still playing is not a good idea anyway, in no DAW. It will most likely lead to clicks and stuff. |
The following can be observed when having latency-heavy FX on the master FX chain. This issue is PDC-related.
Can easily be tested by putting ReaFir on the master track with a huge FFT size (e.g. 32768).
Enabling/disabling such FX while just Playtime is playing, leads to loss of timing
This should ideally be fixed by using a form of resyncing (by tracking a hypothetical playback position).
#1180 is similar but is about the case that REAPER transport is running.
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