A demonstration of all maps with the currently compiled routes is available here: https://nouderp.github.io/foxhole-router
It is also available inside this repository in the Demo/ directory as Demo/Demonstration Map.html
View Demo of a single map is here: https://foxholestats.com/router/
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Include the leaflet (and leaflet-routing-machine) style sheets in your html
<head> <title>Demonstration foxhole router</title> <link rel="stylesheet" href="https://unpkg.com/[email protected]/dist/leaflet.css" integrity="sha512-xwE/Az9zrjBIphAcBb3F6JVqxf46+CDLwfLMHloNu6KEQCAWi6HcDUbeOfBIptF7tcCzusKFjFw2yuvEpDL9wQ==" crossorigin="" /> <link rel="stylesheet" href="https://unpkg.com/leaflet-routing-machine@latest/dist/leaflet-routing-machine.css" crossorigin="" /> </head>
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Include leaflet normally in your project
<script src="https://unpkg.com/[email protected]/dist/leaflet.js" integrity="sha512-GffPMF3RvMeYyc1LWMHtK8EbPv0iNZ8/oTtHPx9/cc2ILxQ+u905qIwdpULaqDkyBKgOaB57QTMg7ztg8Jm2Og==" crossorigin=""> </script>
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Add the leaflet map
<script type="text/javascript"> var mymap = L.map('mapid', { crs: L.CRS.Simple, maxBounds: L.latLngBounds(L.latLng(-256, 0), L.latLng(0, 256)), noWrap: true, continuousWorld: true, bounds: L.latLngBounds(L.latLng(-256, 0), L.latLng(0, 256)) }).setView([0, 0], 2); L.tileLayer('https://github.com/Kastow/Foxhole-Map-Tiles/raw/master/Tiles/{z}/{z}_{x}_{y}.png', { crs: L.CRS.Simple, maxZoom: 5, minZoom: 1, noWrap: true, continuousWorld: true, bounds: L.latLngBounds(L.latLng(-256, 0), L.latLng(0, 256)), id: 'Demonstration Map' }).addTo(mymap); </script>
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Include the compiled FoxholeRouter.js
<script src="FoxholeRouter.js"> </script>
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Create the router and geocoder as custom options to a new routing control (this utilizes the included leaflet-routing-machine and foxhole data including routes and locations)
<script type="text/javascript"> var Router = FoxholeRouter.Create(mymap); var Geocoder = FoxholeGeocoder.Create(); L.control.layers(null, { 'Roads': Router.Roads, 'Route': Router.NetworkLayer }, { position: 'bottomright' }).addTo(mymap); var startingWaypoints = [ L.latLng(-148.2358, 192.46460000000002), L.latLng(-151.9339, 191.6564) ]; L.Routing.control( { showAlternatives: false, reverseWaypoints: true, maxGeocoderTolerance: 1000000, routeWhileDragging: false, router: Router, geocoder: Geocoder, waypoints: startingWaypoints } ).addTo(mymap); </script>
Pre-requisites: nodejs, webpack
- install the required packages
npm install
some dependencies used in this project are misconfigured and need custom editing once downloaded - often they do not compile due to various problems. For that reason I have included the pre-compiled/built version as FoxholeRouter.js
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build the project
npm run build
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compiling the maps
- Maps are compiled using the included .NET Core C# application ShrinkUnifiedGeoJSON
- Town information is collected and compiled from the Foxhole WarAPI static requests using the included static.sh script and pre-installed jq
./static.sh > towns.json
- geojson files were converted from MULTILINESTRING to LINESTRING using ogr2ogr
cd Mapped; for f in `ls *.geojson`; do ogr2ogr -f "GeoJSON" -nlt LINESTRING "c-$f" "$f"; mv "c-$f" "$f"; done
The following libraries are used to implement the routing system: