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Feature: Cold Overlay #1438
Feature: Cold Overlay #1438
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This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes. |
Conflicts have been resolved! 🎉 |
src/main/java/at/hannibal2/skyhanni/features/mining/ColdOverlay.kt
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…y.kt Co-authored-by: martimavocado <[email protected]>
This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes. |
Conflicts have been resolved! 🎉 |
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works fine in game. we should not check the cold value via regex from scoreboard each frame, we already have a locally stored value, use it!
This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes. |
# Conflicts: # src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt # src/main/java/at/hannibal2/skyhanni/config/features/mining/MiningConfig.java
# Conflicts: # src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt # src/main/java/at/hannibal2/skyhanni/config/features/mining/MiningConfig.java
Conflicts have been resolved! 🎉 |
# Conflicts: # src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt
# Conflicts: # src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt
Alpha scaling with cold
What
Adds a textured cold overlay to glacite tunnels.
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Changelog New Features
Changelog Technical Details