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80 changes: 40 additions & 40 deletions Terminal.Gui/Core/Border.cs
Original file line number Diff line number Diff line change
Expand Up @@ -665,39 +665,39 @@ private void DrawChildBorder (Rect frame, bool fill = true)

// Draw the upper BorderThickness
for (int r = frame.Y - drawMarginFrame - sumThickness.Top;
r < frame.Y - drawMarginFrame - padding.Top; r++) {
r > 0 && r < frame.Y - drawMarginFrame - padding.Top; r++) {
for (int c = frame.X - drawMarginFrame - sumThickness.Left;
c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the left BorderThickness
for (int r = frame.Y - drawMarginFrame - padding.Top;
r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
for (int c = frame.X - drawMarginFrame - sumThickness.Left;
c < frame.X - drawMarginFrame - padding.Left; c++) {
c > 0 && c < frame.X - drawMarginFrame - padding.Left; c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the right BorderThickness
for (int r = frame.Y - drawMarginFrame - padding.Top;
r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
for (int c = frame.Right + drawMarginFrame + padding.Right;
c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the lower BorderThickness
for (int r = frame.Bottom + drawMarginFrame + padding.Bottom;
r < Math.Min (frame.Bottom + drawMarginFrame + sumThickness.Bottom, driver.Rows); r++) {
r > 0 && r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame + sumThickness.Bottom, driver.Rows); r++) {
for (int c = frame.X - drawMarginFrame - sumThickness.Left;
c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {
c > 0 && c > 0 && c < Math.Min (frame.Right + drawMarginFrame + sumThickness.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
Expand All @@ -707,39 +707,39 @@ private void DrawChildBorder (Rect frame, bool fill = true)

// Draw the upper Padding
for (int r = frame.Y - drawMarginFrame - padding.Top;
r < frame.Y - drawMarginFrame; r++) {
r > 0 && r < frame.Y - drawMarginFrame; r++) {
for (int c = frame.X - drawMarginFrame - padding.Left;
c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the left Padding
for (int r = frame.Y - drawMarginFrame;
r < Math.Min (frame.Bottom + drawMarginFrame, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame, driver.Rows); r++) {
for (int c = frame.X - drawMarginFrame - padding.Left;
c < frame.X - drawMarginFrame; c++) {
c > 0 && c < frame.X - drawMarginFrame; c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the right Padding
for (int r = frame.Y - drawMarginFrame;
r < Math.Min (frame.Bottom + drawMarginFrame, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame, driver.Rows); r++) {
for (int c = frame.Right + drawMarginFrame;
c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the lower Padding
for (int r = frame.Bottom + drawMarginFrame;
r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + drawMarginFrame + padding.Bottom, driver.Rows); r++) {
for (int c = frame.X - drawMarginFrame - padding.Left;
c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + drawMarginFrame + padding.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
Expand Down Expand Up @@ -820,39 +820,39 @@ private void DrawParentBorder (Rect frame, bool fill = true)

// Draw the upper BorderThickness
for (int r = frame.Y;
r < Math.Min (frame.Y + borderThickness.Top, frame.Bottom); r++) {
r > 0 && r < Math.Min (frame.Y + borderThickness.Top, frame.Bottom); r++) {
for (int c = frame.X;
c < Math.Min (frame.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the left BorderThickness
for (int r = Math.Min (frame.Y + borderThickness.Top, frame.Bottom);
r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
for (int c = frame.X;
c < Math.Min (frame.X + borderThickness.Left, frame.Right); c++) {
c > 0 && c < Math.Min (frame.X + borderThickness.Left, frame.Right); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the right BorderThickness
for (int r = Math.Min (frame.Y + borderThickness.Top, frame.Bottom);
r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
for (int c = Math.Max (frame.Right - borderThickness.Right, frame.X);
c < Math.Min (frame.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the lower BorderThickness
for (int r = Math.Max (frame.Bottom - borderThickness.Bottom, frame.Y);
r < Math.Min (frame.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom, driver.Rows); r++) {
for (int c = frame.X;
c < Math.Min (frame.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
Expand All @@ -862,39 +862,39 @@ private void DrawParentBorder (Rect frame, bool fill = true)

// Draw the upper Padding
for (int r = frame.Y + borderThickness.Top;
r < Math.Min (frame.Y + sumThickness.Top, frame.Bottom - borderThickness.Bottom); r++) {
r > 0 && r < Math.Min (frame.Y + sumThickness.Top, frame.Bottom - borderThickness.Bottom); r++) {
for (int c = frame.X + borderThickness.Left;
c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the left Padding
for (int r = frame.Y + sumThickness.Top;
r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
for (int c = frame.X + borderThickness.Left;
c < Math.Min (frame.X + sumThickness.Left, frame.Right - borderThickness.Right); c++) {
c > 0 && c < Math.Min (frame.X + sumThickness.Left, frame.Right - borderThickness.Right); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the right Padding
for (int r = frame.Y + sumThickness.Top;
r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
for (int c = Math.Max (frame.Right - sumThickness.Right, frame.X + sumThickness.Left);
c < Math.Max (frame.Right - borderThickness.Right, frame.X + sumThickness.Left); c++) {
c > 0 && c < Math.Max (frame.Right - borderThickness.Right, frame.X + sumThickness.Left); c++) {

AddRuneAt (driver, c, r, ' ');
}
}

// Draw the lower Padding
for (int r = Math.Max (frame.Bottom - sumThickness.Bottom, frame.Y + borderThickness.Top);
r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
for (int c = frame.X + borderThickness.Left;
c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {

AddRuneAt (driver, c, r, ' ');
}
Expand All @@ -921,39 +921,39 @@ private void DrawParentBorder (Rect frame, bool fill = true)

// Draw the upper Effect3D
for (int r = Math.Max (frame.Y + effect3DOffset.Y, 0);
r < frame.Y; r++) {
r > 0 && r < frame.Y; r++) {
for (int c = Math.Max (frame.X + effect3DOffset.X, 0);
c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {

AddRuneAt (driver, c, r, (Rune)driver.Contents [r, c, 0]);
}
}

// Draw the left Effect3D
for (int r = Math.Max (frame.Y + effect3DOffset.Y, 0);
r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
for (int c = Math.Max (frame.X + effect3DOffset.X, 0);
c < frame.X; c++) {
c > 0 && c < frame.X; c++) {

AddRuneAt (driver, c, r, (Rune)driver.Contents [r, c, 0]);
}
}

// Draw the right Effect3D
for (int r = Math.Max (frame.Y + effect3DOffset.Y, 0);
r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
for (int c = frame.Right;
c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {

AddRuneAt (driver, c, r, (Rune)driver.Contents [r, c, 0]);
}
}

// Draw the lower Effect3D
for (int r = frame.Bottom;
r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
r > 0 && r < Math.Min (frame.Bottom + effect3DOffset.Y, driver.Rows); r++) {
for (int c = Math.Max (frame.X + effect3DOffset.X, 0);
c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {
c > 0 && c < Math.Min (frame.Right + effect3DOffset.X, driver.Cols); c++) {

AddRuneAt (driver, c, r, (Rune)driver.Contents [r, c, 0]);
}
Expand Down
28 changes: 14 additions & 14 deletions Terminal.Gui/Core/PosDim.cs
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Pos.PosFunc({function ()})";
return $"PosFunc({function ()})";
}

public override int GetHashCode () => function.GetHashCode ();
Expand Down Expand Up @@ -85,7 +85,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Pos.Factor({factor})";
return $"Factor({factor})";
}

public override int GetHashCode () => factor.GetHashCode ();
Expand Down Expand Up @@ -135,7 +135,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Pos.AnchorEnd(margin={n})";
return $"AnchorEnd({n})";
}
}

Expand Down Expand Up @@ -174,7 +174,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return "Pos.Center";
return "Center";
}
}

Expand Down Expand Up @@ -209,7 +209,7 @@ internal class PosAbsolute : Pos {

public override string ToString ()
{
return $"Pos.Absolute({n})";
return $"Absolute({n})";
}

internal override int Anchor (int width)
Expand Down Expand Up @@ -244,7 +244,7 @@ public static Pos At (int n)

internal class PosCombine : Pos {
internal Pos left, right;
bool add;
internal bool add;
public PosCombine (bool add, Pos left, Pos right)
{
this.left = left;
Expand All @@ -264,7 +264,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Pos.Combine({left.ToString ()}{(add ? '+' : '-')}{right.ToString ()})";
return $"Combine({left}{(add ? '+' : '-')}{right})";
}

}
Expand Down Expand Up @@ -345,7 +345,7 @@ public override string ToString ()
case 3: tside = "bottom"; break;
default: tside = "unknown"; break;
}
return $"Pos.View(side={tside}, target={Target.ToString ()})";
return $"View({tside},{Target.ToString()})";
}

public override int GetHashCode () => Target.GetHashCode ();
Expand Down Expand Up @@ -442,7 +442,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Dim.DimFunc({function ()})";
return $"DimFunc({function ()})";
}

public override int GetHashCode () => function.GetHashCode ();
Expand Down Expand Up @@ -482,7 +482,7 @@ public bool IsFromRemaining ()

public override string ToString ()
{
return $"Dim.Factor(factor={factor}, remaining={remaining})";
return $"Factor({factor},{remaining})";
}

public override int GetHashCode () => factor.GetHashCode ();
Expand Down Expand Up @@ -522,7 +522,7 @@ internal class DimAbsolute : Dim {

public override string ToString ()
{
return $"Dim.Absolute({n})";
return $"Absolute({n})";
}

internal override int Anchor (int width)
Expand All @@ -541,7 +541,7 @@ internal class DimFill : Dim {

public override string ToString ()
{
return $"Dim.Fill(margin={margin})";
return $"Fill({margin})";
}

internal override int Anchor (int width)
Expand Down Expand Up @@ -613,7 +613,7 @@ internal override int Anchor (int width)

public override string ToString ()
{
return $"Dim.Combine({left.ToString ()}{(add ? '+' : '-')}{right.ToString ()})";
return $"Combine({left}{(add ? '+' : '-')}{right})";
}

}
Expand Down Expand Up @@ -691,7 +691,7 @@ public override string ToString ()
case 1: tside = "Width"; break;
default: tside = "unknown"; break;
}
return $"DimView(side={tside}, target={Target.ToString ()})";
return $"DimView({tside},{Target.ToString ()})";
}

public override int GetHashCode () => Target.GetHashCode ();
Expand Down
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