[v11] Backport Mac build GitHub Actions support#24790
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camscale merged 8 commits intobranch/v11from Apr 20, 2023
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r0mant
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Let's please run a full dev build before merging.
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r0mant
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tcsc
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fheinecke
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Add a couple of parameters for the developer key ID and bundle ID for signing/notarizing binaries. Keep the hard-coded values as defaults for now, but we will remove these soon when all the call sites of the tool have been updated to pass these values. We want to parameterize these values so we can use different signing keys in GitHub Actions and to make the tool agnostic to which binaries it is signing.
* release: Move Mac signing vars from script to Makefile Move the variables for Mac signing from the `build-common.sh` shell script to the `Makefile`. These vars will need to be passed to other build processes to parameterize the signing for different GitHub Actions build environments. The switch on `ENVIRONMENT_NAME` allows different secrets to be available in GitHub Actions for production (promote) vs developer (build) builds. The default environment name is `promote` so as to be compatible with the existing Drone setup, which does not define `ENVIRONMENT_NAME`. * release: Determine Mac signing key IDs automatically Remove the hard-coded MacOS signing key IDs from the Makefile and find them dynamically based on the name of the key. This allows GitHub Actions to be set up with new keys different to the ones on the Drone builders. As long as we keep the same name on the keys, we can rotate the keys without needing to update the IDs in the Makefile. This requires us to be more judicious about exporting the variables as exporting them causes them to be evaluated. We do not want to evaluate them on non-darwin targets, and on darwin, we should only evaluate it if needed for a recipe. So use a dynamic `eval` in the recipes that need the environment variables. * release: Pass key & team ID to notarize tool Override the hard-coded values in `notarize-apple-binaries` and pass the values we get based on the GitHub Actions environment. This allows us to sign and notarize software in a development branch more easily when working on the signing and notarizing process. This will not happen automatically, but it is expected that a developer can manually trigger a workflow to perform building, signing and notarizing from a dev branch where the workflow has temporarily changed the environment to `build`. A similar change to the `Makefile` in the teleport.e repository goes with this change. This adds a new bundle ID of `com.goteleport.dev` for the dev build of Teleport. This follows the same pattern as used for the dev build of the `tsh` binary and the current production bundle ID for Teleport. Previously there was no dev signing/notarizing process for the set of Teleport binaries. * release: Add script to setup the MacOS keychain for signing Add a script for setting up the MacOS keychain for signing applications and packages. It encapsulates the `security` commands to add either or both application keys and installer keys. The keys can be either base64-encoded in environment variables, or `.p12` files on disk, making it useful for local development. * release: Split MacOS signing vars into separate mk file Put the MacOS signing variables into a separate `.mk` file and include it from the main `Makefile`. Add more comments to document the purpose of the vars and where some of the values come from. * release: Add some more comments to keychain-setup.sh Explain that the purpose of the script is to be run on CI, but can also be run manually. Add the default values used to the usage message for the keychain and password. * Address PR comments on keychain-setup.sh script * Change shebang to /bin/bash * Use heredoc instead of multiple printfs for usage message * Move `local` declaration next to setting of kpath var * release: Export DEVELOPER_ID_APPLICATION in release-darwin The sub-make for enterprise needs this to be set or it cannot sign the enterprise binaries. Export it if we are doing signing/notarizing.
Use a `make` conditional instead of a shell conditional when deciding
whether to run notarization or not, based on APPLE_{USERNAME,PASSWORD}
being set. When done as a shell conditional, $(DEVELOPER_ID_APPLICATION)
was still being evaluated, and that causes a key error if the key does
not exist in the keychain. If the `APPLE_{USERNAME,PASSWORD}` env vars
are not set, it should not matter if the key is present or not as it
will not be used.
By switching to `$(if ...)` in make, the recipe will not be evaluated at
all if the condition is false. To ensure the logs say what is going on,
add a message when we do not notarize the binaries.
Move the logic for notarization and checking the username/password into
`darwin-signing.mk` with the other signing/notarization variables. This
will make it reusable by the enterprise Makefile later.
* release: Add build-connect target to Makefile Add a `build-connect` target to the `Makefile` to build Teleport Connect via yarn on MacOS. Linux uses the `build.assets/Makefile` `teleterm` target, and Windows build pipelines do not use `make`. Add the `CSC_NAME` make variable containing the Developer Key ID to tell electron-builder which key to use to sign the package it produces. This gives us a little more control over how the Connect built and packaged and will simplify the CI scripts to have them just call make. It is also required in order to set the `CSC_NAME` environment name correctly as the developer ID is determined by the Makefile. * darwin: Fix echo command when not notarizing Remove the leading `@` from the echo command that is run when we are not notarizing binaries. It works fine from the OSS repo, but the enterprise repo needs to do `cd .. && $(NOTARIZE_COMMAND)` and the leading `@` causes the build error: `@echo: command not found`. We'll just have to live with a little extra noise amongst all the other noise.
Update the build scripts to properly set up the key for signing packages using `productsign`, and parameterise the bundle ID for packages in the packaging scripts.
* dronegen: Sort workflow inputs for stable output
Sort the GitHub Actions inputs when generating the `gh-trigger-workflow`
command line so that it does not randomly change order, as happens when
iterating a map directly.
* dronegen: Have darwin pipelines call out to GitHub Actions
Update the darwin pipelines to run workflows on GitHub Actions instead
of locally on drone builders. This replaces four pipelines with a single
GitHub actions workflow as the one workflow builds the tarballs, Mac
packages and Mac disk images.
We continue to drive the push build from drone until we work out how
secrets are safely managed in the Teleport OSS repo.
* drone: Regenerate .drone.yml for Mac pipeline changes
To regenerate the `.drone.yml` file, first three pipelines were manually
removed:
- build-darwin-amd64-pkg
- build-darwin-amd64-pkg-tsh
- build-darwin-amd64-connect
Then
make dronegen
was run to update the pipelines:
- push-build-darwin-amd64
- build-darwin-amd64
Remove the explanation from the end of the `# shellcheck disable=XXX`
lines as it looks like the older version of shellcheck that is on the
teleport11 buildboxes does not support this, and gives errors about
unknown directives:
In ./build.assets/keychain-setup.sh line 72:
# shellcheck disable=SC2086 # Double quote to prevent globbing and word splitting.
^-- SC1107: This directive is unknown. It will be ignored.
^-- SC1107: This directive is unknown. It will be ignored.
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Backport the following PRs:
Companion: https://github.com/gravitational/teleport.e/pull/1175