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Right now we have tables of texture format info that include both static info (like block sizes) and device-dependent info (like whether bgra8unorm can be used as storage - #3847). In the static tables, the capability info is that for a "base" device (no device descriptor).
I am not exactly sure how to do this - it requires passing a device in order to get data out of the table, but right now we're depending heavily on typescript to do nice type narrowing things when we access the table.
I was going to do this as a followup to #2495 but it seems I never filed it separately.