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⚔ Go package for data validation and filtering. support Map, Struct, Form data. Go通用的数据验证与过滤库,使用简单,内置大部分常用验证、过滤器,支持自定义验证器、自定义消息、字段翻译。

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Validate

GitHub tag (latest SemVer) GoDoc GitHub go.mod Go version Coverage Status Go Report Card Actions Status

validate is a generic Go data validate and filter tool library.

  • Support quick validate Map, Struct, Request(Form, JSON, url.Values, UploadedFile) data
    • Validating http.Request automatically collects data based on the request Content-Type value
    • Supports checking each child value in a slice. eg: v.StringRule("tags.*", "required|string")
  • Support filter/sanitize/convert data before validate
  • Support add custom filter/validator func
  • Support scene settings, verify different fields in different scenes
  • Support custom error messages, field translates.
    • Can use message, label tags in struct
  • Customizable i18n aware error messages, built in en, zh-CN, zh-TW
  • Built-in common data type filter/converter. see Built In Filters
  • Many commonly used validators have been built in(> 70), see Built In Validators
  • Can use validate in any frameworks, such as Gin, Echo, Chi and more
  • Supports direct use of rules to validate value. eg: validate.Val("[email protected]", "required|email")

中文说明请查看 README.zh-CN

Go Doc

Validate Struct

Use the validate tag of the structure, you can quickly config a structure.

Config the struct use tags

Field translations and error messages for structs can be quickly configured using the message and label tags.

  • Support configuration field mapping through structure tag, read the value of json tag by default
  • Support configuration error message via structure's message tag
  • Support configuration field translation via structure's label tag
package main

import (
	"fmt"
	"time"

	"github.com/gookit/validate"
)

// UserForm struct
type UserForm struct {
	Name     string    `validate:"required|min_len:7" message:"required:{field} is required" label:"User Name"`
	Email    string    `validate:"email" message:"email is invalid" label:"User Email"`
	Age      int       `validate:"required|int|min:1|max:99" message:"int:age must int|min:age min value is 1"`
	CreateAt int       `validate:"min:1"`
	Safe     int       `validate:"-"`
	UpdateAt time.Time `validate:"required" message:"update time is required"`
	Code     string    `validate:"customValidator"`
	// ExtInfo nested struct
	ExtInfo struct{
		Homepage string `validate:"required" label:"Home Page"`
		CityName string
	} `validate:"required" label:"Home Page"`
}

// CustomValidator custom validator in the source struct.
func (f UserForm) CustomValidator(val string) bool {
	return len(val) == 4
}

Config validate use struct methods

validate provides extended functionality:

The struct can implement three interfaces methods, which is convenient to do some customization:

  • ConfigValidation(v *Validation) will be called after the validator instance is created
  • Messages() map[string]string can customize the validator error message
  • Translates() map[string]string can customize field translation
package main

import (
	"fmt"
	"time"

	"github.com/gookit/validate"
)

// UserForm struct
type UserForm struct {
	Name     string    `validate:"required|min_len:7"`
	Email    string    `validate:"email"`
	Age      int       `validate:"required|int|min:1|max:99"`
	CreateAt int       `validate:"min:1"`
	Safe     int       `validate:"-"`
	UpdateAt time.Time `validate:"required"`
	Code     string    `validate:"customValidator"`
	// ExtInfo nested struct
	ExtInfo struct{
		Homepage string `validate:"required"`
		CityName string
	} `validate:"required"`
}

// CustomValidator custom validator in the source struct.
func (f UserForm) CustomValidator(val string) bool {
	return len(val) == 4
}

// ConfigValidation config the Validation
// eg:
// - define validate scenes
func (f UserForm) ConfigValidation(v *validate.Validation) {
	v.WithScenes(validate.SValues{
		"add":    []string{"ExtInfo.Homepage", "Name", "Code"},
		"update": []string{"ExtInfo.CityName", "Name"},
	})
}

// Messages you can custom validator error messages. 
func (f UserForm) Messages() map[string]string {
	return validate.MS{
		"required": "oh! the {field} is required",
		"email": "email is invalid",
		"Name.required": "message for special field",
		"Age.int": "age must int",
		"Age.min": "age min value is 1",
	}
}

// Translates you can custom field translates. 
func (f UserForm) Translates() map[string]string {
	return validate.MS{
		"Name": "User Name",
		"Email": "User Email",
		"ExtInfo.Homepage": "Home Page",
	}
}

Create and validating

Can use validate.Struct(ptr) quick create a validation instance. then call v.Validate() for validating.

package main

import (
  "fmt"

  "github.com/gookit/validate"
)

func main() {
	u := &UserForm{
		Name: "inhere",
	}
	
	v := validate.Struct(u)
	// v := validate.New(u)

	if v.Validate() { // validate ok
		// do something ...
	} else {
		fmt.Println(v.Errors) // all error messages
		fmt.Println(v.Errors.One()) // returns a random error message text
		fmt.Println(v.Errors.OneError()) // returns a random error
		fmt.Println(v.Errors.Field("Name")) // returns error messages of the field 
	}
}

Validate Map

You can also validate a MAP data directly.

package main

import (
"fmt"

"github.com/gookit/validate"
)

func main()  {
	m := map[string]any{
		"name":  "inhere",
		"age":   100,
		"oldSt": 1,
		"newSt": 2,
		"email": "[email protected]",
		"tags": []string{"go", "php", "java"},
	}

	v := validate.Map(m)
	// v := validate.New(m)
	v.AddRule("name", "required")
	v.AddRule("name", "minLen", 7)
	v.AddRule("age", "max", 99)
	v.AddRule("age", "min", 1)
	v.AddRule("email", "email")
	
	// can also
	v.StringRule("age", "required|int|min:1|max:99")
	v.StringRule("name", "required|minLen:7")
	v.StringRule("tags", "required|slice|minlen:1")
	// feat: support check sub-item in slice
	v.StringRule("tags.*", "required|string|min_len:7")

	// v.WithScenes(map[string]string{
	//	 "create": []string{"name", "email"},
	//	 "update": []string{"name"},
	// })
	
	if v.Validate() { // validate ok
		safeData := v.SafeData()
		// do something ...
	} else {
		fmt.Println(v.Errors) // all error messages
		fmt.Println(v.Errors.One()) // returns a random error message text
	}
}

Validate Request

If it is an HTTP request, you can quickly validate the data and pass the verification. Then bind the secure data to the structure.

package main

import (
	"fmt"
	"net/http"
	"time"

	"github.com/gookit/validate"
)

// UserForm struct
type UserForm struct {
	Name     string
	Email    string
	Age      int
	CreateAt int
	Safe     int
	UpdateAt time.Time
	Code     string
}

func main()  {
	handler := http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
		data, err := validate.FromRequest(r)
		if err != nil {
			panic(err)
		}

		v := data.Create()
		// setting rules
		v.FilterRule("age", "int") // convert value to int
		
		v.AddRule("name", "required")
		v.AddRule("name", "minLen", 7)
		v.AddRule("age", "max", 99)
		v.StringRule("code", `required|regex:\d{4,6}`)

		if v.Validate() { // validate ok
			// safeData := v.SafeData()
			userForm := &UserForm{}
			v.BindSafeData(userForm)

			// do something ...
			fmt.Println(userForm.Name)
		} else {
			fmt.Println(v.Errors) // all error messages
			fmt.Println(v.Errors.One()) // returns a random error message text
		}
	})

	http.ListenAndServe(":8090", handler)
}

Quick Method

Quick create Validation instance.

  • New(data any, scene ...string) *Validation
  • Request(r *http.Request) *Validation
  • JSON(s string, scene ...string) *Validation
  • Struct(s any, scene ...string) *Validation
  • Map(m map[string]any, scene ...string) *Validation

Quick create DataFace instance.

  • FromMap(m map[string]any) *MapData
  • FromStruct(s any) (*StructData, error)
  • FromJSON(s string) (*MapData, error)
  • FromJSONBytes(bs []byte) (*MapData, error)
  • FromURLValues(values url.Values) *FormData
  • FromRequest(r *http.Request, maxMemoryLimit ...int64) (DataFace, error)

Create Validation from DataFace

d := FromMap(map[string]any{"key": "val"})
v := d.Validation()

Methods In Validation

  • func (v *Validation) Validate(scene ...string) bool Do validating and return is success.
  • func (v *Validation) ValidateE(scene ...string) Errors Do validating and return error.

More Usage

Validate Error

v.Errors is map data, top key is field name, value is map[string]string.

// do validating
if v.Validate() {
	return nil
}

// get errors
es := v.Errors

// check
es.Empty() // bool

// returns an random error, if no error returns nil
fmt.Println(v.Errors.OneError())
fmt.Println(v.Errors.ErrOrNil())

fmt.Println(v.Errors) // all error messages
fmt.Println(v.Errors.One()) // returns a random error message text
fmt.Println(v.Errors.Field("Name")) // returns error messages of the field 

Encode to JSON:

  • StopOnError=true(default), will only one error
{
    "field1": {
        "required": "error msg0"
    }
}
  • if StopOnError=false, will get multi error
{
    "field1": {
        "minLen": "error msg1",
        "required": "error msg0"
    },
    "field2": {
        "min": "error msg2"
    }
}

Global Option

You can adjust some processing logic of the validator by changing the global option settings.

// GlobalOption settings for validate
type GlobalOption struct {
	// FilterTag name in the struct tags.
	//
	// default: filter
	FilterTag string
	// ValidateTag in the struct tags.
	//
	// default: validate
	ValidateTag string
	// FieldTag the output field name in the struct tags.
	// it as placeholder on error message.
	//
	// default: json
	FieldTag string
	// LabelTag the display name in the struct tags.
	// use for define field translate name on error.
	//
	// default: label
	LabelTag string
	// MessageTag define error message for the field.
	//
	// default: message
	MessageTag string
	// StopOnError If true: An error occurs, it will cease to continue to verify
	StopOnError bool
	// SkipOnEmpty Skip check on field not exist or value is empty
	SkipOnEmpty bool
	// UpdateSource Whether to update source field value, useful for struct validate
	UpdateSource bool
	// CheckDefault Whether to validate the default value set by the user
	CheckDefault bool
	// CheckZero Whether validate the default zero value. (intX,uintX: 0, string: "")
	CheckZero bool
	// CheckSubOnParentMarked True: only collect sub-struct rule on current field has rule.
	CheckSubOnParentMarked bool
	// ValidatePrivateFields Whether to validate private fields or not, especially when inheriting other other structs.
	//
	//  type foo struct {
	//	  Field int `json:"field" validate:"required"`
	//  }
	//  type bar struct {
	//    foo // <-- validate this field
	//    Field2 int `json:"field2" validate:"required"`
	//  }
	//
	// default: false
	ValidatePrivateFields bool
}

Usage:

// change global opts
validate.Config(func(opt *validate.GlobalOption) {
	opt.StopOnError = false
	opt.SkipOnEmpty = false
})

Validating Private (Unexported fields)

By default, private fields are skipped. It is not uncommon to find code such as the following

type foo struct {
	somefield int
}

type Bar struct {
	foo
	SomeOtherField string
}

In order to have foo.somefield validated, enable the behavior by setting GlobalOption.ValidatePrivateFields to true.

validate.Config(func(opt *validate.GlobalOption) {
	opt.ValidatePrivateFields = true
})

Custom Error Messages

  • Register language messages
import "github.com/gookit/validate/locales/zhcn"

// for all Validation.
// NOTICE: must be registered before on validate.New(), it only need call at once.
zhcn.RegisterGlobal()

// ... ...

v := validate.New()

// only for current Validation
zhcn.Register(v)
  • Manual add global messages
validate.AddGlobalMessages(map[string]string{
    "minLength": "OO! {field} min length is %d",
})
  • Add messages for current validation
v := validate.New(map[string]any{
    "name": "inhere",
})
v.StringRule("name", "required|string|minLen:7|maxLen:15")

v.AddMessages(map[string]string{
    "minLength": "OO! {field} min length is %d",
    "name.minLen": "OO! username min length is %d",
})
  • Use struct tags: message, label
type UserForm struct {
    Name  string `validate:"required|minLen:7" label:"User Name"`
    Email string `validate:"email" message:"email is invalid" label:"User Email"`
}
  • Use struct method Messages()
// Messages you can custom validator error messages. 
func (f UserForm) Messages() map[string]string {
	return validate.MS{
		"required": "oh! the {field} is required",
		"Name.required": "message for special field",
	}
}

Add Custom Validator

validate supports adding custom validators, and supports adding global validator and temporary validator.

  • Global Validator is globally valid and can be used everywhere
  • Temporary Validator added to the current validation instance, only the current validation is available
  • Add verification method to the structure. How to use please see the structure verification example above

Note: The validator method must return a bool to indicate whether the validation was successful. The first parameter is the corresponding field value. If there are additional parameters, they will be appended automatically.

Add Global Validator

You can add one or more custom validators at once.

validate.AddValidator("myCheck0", func(val any) bool {
	// do validate val ...
	return true
})
validate.AddValidators(validate.M{
	"myCheck1": func(val any) bool {
		// do validate val ...
		return true
	},
})

Add Temporary Validator

Again, you can add one or more custom validators at once.

v := validate.Struct(u)
v.AddValidator("myFunc3", func(val any) bool {
	// do validate val ...
	return true
})
v.AddValidators(validate.M{
	"myFunc4": func(val any) bool {
		// do validate val ...
		return true
	},
})

Add Custom Filter

validate can also support adding custom filters, and supports adding global filter and temporary filter.

  • Global Filter is globally valid and can be used everywhere
  • Temporary Filter added to the current validation instance, only the current validation is available

TIP: for filter func, we allow functions with 1 result or 2 results where the second is an error.

Add Global Filter

You can add one or more custom validators at once.

package main

import "github.com/gookit/validate"

func init() {
	validate.AddFilter("myToIntFilter0", func(val any) int {
		// do filtering val ...
		return 1
	})
	validate.AddFilters(validate.M{
		"myToIntFilter1": func(val any) (int, error) {
			// do filtering val ...
			return 1, nil
		},
	})
}

Add Temporary Filter

Again, you can add one or more custom filters at once.

package main

import "github.com/gookit/validate"

func main() {
	v := validate.New(&someStrcut{})

	v.AddFilter("myToIntFilter0", func(val any) int {
		// do filtering val ...
		return 1
	})
	v.AddFilters(validate.M{
		"myToIntFilter1": func(val any) (int, error) {
			// do filtering val ...
			return 1, nil
		},
	})
	// use the added filter
	v.FilterRule("field", "myToIntFilter0")
}

Custom required validation

Allows a custom required validator to customize whether the validation is empty. However, note that the validator name must start with required, e.g. required_custom.

	type Data struct {
		Age  int    `validate:"required_custom" message:"age is required"`
		Name string `validate:"required"`
	}

	v := validate.New(&Data{
		Name: "tom",
		Age:  0,
	})

	v.AddValidator("required_custom", func(val any) bool {
		// do check value
		return false
	})

	ok := v.Validate()
	assert.False(t, ok)

Use on gin framework

Can use validate in any frameworks, such as Gin, Echo, Chi and more.

Examples on gin:

package main
import (
    "github.com/gin-gonic/gin/binding"
    "github.com/gookit/validate"
)

// implements the binding.StructValidator
type customValidator struct {}

func (c *customValidator) ValidateStruct(ptr any) error {
    v := validate.Struct(ptr)
    v.Validate() // do validating
    
    if v.Errors.Empty() {
	return nil
    }

    return v.Errors
}

func (c *customValidator) Engine() any {
    return nil
}

func main()  {
	// ...

    // after init gin, set custom validator
    binding.Validator = &customValidator{}
}

Built In Validators

Camel-style validator names now have underlined aliases. endsWith can also be written as ends_with

validator/aliases description
required Check value is required and cannot be empty.
required_if/requiredIf required_if:anotherfield,value,... The field under validation must be present and not empty if the anotherField field is equal to any value.
requiredUnless required_unless:anotherfield,value,... The field under validation must be present and not empty unless the anotherField field is equal to any value.
requiredWith required_with:foo,bar,... The field under validation must be present and not empty only if any of the other specified fields are present.
requiredWithAll required_with_all:foo,bar,... The field under validation must be present and not empty only if all of the other specified fields are present.
requiredWithout required_without:foo,bar,... The field under validation must be present and not empty only when any of the other specified fields are not present.
requiredWithoutAll required_without_all:foo,bar,... The field under validation must be present and not empty only when all of the other specified fields are not present.
-/safe The field values are safe and do not require validation
int/integer/isInt Check value is intX uintX type, And support size checking. eg: "int" "int:2" "int:2,12"
uint/isUint Check value is uint(uintX) type, value >= 0
bool/isBool Check value is bool string(true: "1", "on", "yes", "true", false: "0", "off", "no", "false").
string/isString Check value is string type.
float/isFloat Check value is float(floatX) type
slice/isSlice Check value is slice type([]intX []uintX []byte []string ...).
in/enum Check if the value is in the given enumeration "in:a,b"
not_in/notIn Check if the value is not in the given enumeration "contains:b"
contains Check if the input value contains the given value
not_contains/notContains Check if the input value not contains the given value
string_contains/stringContains Check if the input string value is contains the given sub-string
starts_with/startsWith Check if the input string value is starts with the given sub-string
ends_with/endsWith Check if the input string value is ends with the given sub-string
range/between Check that the value is a number and is within the given range
max/lte Check value is less than or equal to the given value
min/gte Check value is greater than or equal to the given value(for intX uintX floatX)
eq/equal/isEqual Check that the input value is equal to the given value
ne/notEq/notEqual Check that the input value is not equal to the given value
lt/lessThan Check value is less than the given value(use for intX uintX floatX)
gt/greaterThan Check value is greater than the given value(use for intX uintX floatX)
email/isEmail Check value is email address string.
intEq/intEqual Check value is int and equals to the given value.
len/length Check value length is equals to the given size(use for string array slice map).
regex/regexp Check if the value can pass the regular verification
arr/list/array/isArray Check value is array, slice type
map/isMap Check value is a MAP type
strings/isStrings Check value is string slice type(only allow []string).
ints/isInts Check value is int slice type(only allow []int).
min_len/minLen/minLength Check the minimum length of the value is the given size
max_len/maxLen/maxLength Check the maximum length of the value is the given size
eq_field/eqField Check that the field value is equals to the value of another field
ne_field/neField Check that the field value is not equals to the value of another field
gte_field/gteField Check that the field value is greater than or equal to the value of another field
gt_field/gtField Check that the field value is greater than the value of another field
lte_field/lteField Check if the field value is less than or equal to the value of another field
lt_field/ltField Check that the field value is less than the value of another field
file/isFile Verify if it is an uploaded file
image/isImage Check if it is an uploaded image file and support suffix check
mime/mimeType/inMimeTypes Check that it is an uploaded file and is in the specified MIME type
date/isDate Check the field value is date string. eg 2018-10-25
gt_date/gtDate/afterDate Check that the input value is greater than the given date string.
lt_date/ltDate/beforeDate Check that the input value is less than the given date string
gte_date/gteDate/afterOrEqualDate Check that the input value is greater than or equal to the given date string.
lte_date/lteDate/beforeOrEqualDate Check that the input value is less than or equal to the given date string.
has_whitespace/hasWhitespace Check value string has Whitespace.
ascii/ASCII/isASCII Check value is ASCII string.
alpha/isAlpha Verify that the value contains only alphabetic characters
alphaNum/isAlphaNum Check that only letters, numbers are included
alphaDash/isAlphaDash Check to include only letters, numbers, dashes ( - ), and underscores ( _ )
multiByte/isMultiByte Check value is MultiByte string.
base64/isBase64 Check value is Base64 string.
dns_name/dnsName/DNSName/isDNSName Check value is DNSName string.
data_uri/dataURI/isDataURI Check value is DataURI string.
empty/isEmpty Check value is Empty string.
hex_color/hexColor/isHexColor Check value is Hex color string.
hexadecimal/isHexadecimal Check value is Hexadecimal string.
json/JSON/isJSON Check value is JSON string.
lat/latitude/isLatitude Check value is Latitude string.
lon/longitude/isLongitude Check value is Longitude string.
mac/isMAC Check value is MAC string.
num/number/isNumber Check value is number string. >= 0
cn_mobile/cnMobile/isCnMobile Check value is china mobile number string.
printableASCII/isPrintableASCII Check value is PrintableASCII string.
rgb_color/rgbColor/RGBColor/isRGBColor Check value is RGB color string.
url/isURL Check value is URL string.
fullUrl/isFullURL Check value is full URL string(must start with http,https).
ip/isIP Check value is IP(v4 or v6) string.
ipv4/isIPv4 Check value is IPv4 string.
ipv6/isIPv6 Check value is IPv6 string.
CIDR/isCIDR Check value is CIDR string.
CIDRv4/isCIDRv4 Check value is CIDRv4 string.
CIDRv6/isCIDRv6 Check value is CIDRv6 string.
uuid/isUUID Check value is UUID string.
uuid3/isUUID3 Check value is UUID3 string.
uuid4/isUUID4 Check value is UUID4 string.
uuid5/isUUID5 Check value is UUID5 string.
filePath/isFilePath Check value is an existing file path
unixPath/isUnixPath Check value is Unix Path string.
winPath/isWinPath Check value is Windows Path string.
isbn10/ISBN10/isISBN10 Check value is ISBN10 string.
isbn13/ISBN13/isISBN13 Check value is ISBN13 string.

Notice:

  • intX is contains: int, int8, int16, int32, int64
  • uintX is contains: uint, uint8, uint16, uint32, uint64
  • floatX is contains: float32, float64

Built In Filters

Filters powered by: gookit/filter

filter/aliases description
int/toInt Convert value(string/intX/floatX) to int type v.FilterRule("id", "int")
uint/toUint Convert value(string/intX/floatX) to uint type v.FilterRule("id", "uint")
int64/toInt64 Convert value(string/intX/floatX) to int64 type v.FilterRule("id", "int64")
float/toFloat Convert value(string/intX/floatX) to float type
bool/toBool Convert string value to bool. (true: "1", "on", "yes", "true", false: "0", "off", "no", "false")
trim/trimSpace Clean up whitespace characters on both sides of the string
ltrim/trimLeft Clean up whitespace characters on left sides of the string
rtrim/trimRight Clean up whitespace characters on right sides of the string
int/integer Convert value(string/intX/floatX) to int type v.FilterRule("id", "int")
lower/lowercase Convert string to lowercase
upper/uppercase Convert string to uppercase
lcFirst/lowerFirst Convert the first character of a string to lowercase
ucFirst/upperFirst Convert the first character of a string to uppercase
ucWord/upperWord Convert the first character of each word to uppercase
camel/camelCase Convert string to camel naming style
snake/snakeCase Convert string to snake naming style
escapeJs/escapeJS Escape JS string.
escapeHtml/escapeHTML Escape HTML string.
str2ints/strToInts Convert string to int slice []int
str2time/strToTime Convert date string to time.Time.
str2arr/str2array/strToArray Convert string to string slice []string

Gookit packages

  • gookit/ini Go config management, use INI files
  • gookit/rux Simple and fast request router for golang HTTP
  • gookit/gcli build CLI application, tool library, running CLI commands
  • gookit/event Lightweight event manager and dispatcher implements by Go
  • gookit/cache Generic cache use and cache manager for golang. support File, Memory, Redis, Memcached.
  • gookit/config Go config management. support JSON, YAML, TOML, INI, HCL, ENV and Flags
  • gookit/color A command-line color library with true color support, universal API methods and Windows support
  • gookit/filter Provide filtering, sanitizing, and conversion of golang data
  • gookit/validate Use for data validation and filtering. support Map, Struct, Form data
  • gookit/goutil Some utils for the Go: string, array/slice, map, format, cli, env, filesystem, test and more
  • More please see https://github.com/gookit

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MIT

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⚔ Go package for data validation and filtering. support Map, Struct, Form data. Go通用的数据验证与过滤库,使用简单,内置大部分常用验证、过滤器,支持自定义验证器、自定义消息、字段翻译。

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