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Added newer Limit enum variants to support working with mesh shaders, following the original C header and Rust API guidelines. https://github.com/google/shaderc/blob/65fa097f2f0aae1a9c233bcf7d03ca3dcd296c6e/libshaderc/include/shaderc/shaderc.h#L192-L210
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