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enhancementNew feature or requestNew feature or request
Description
The feature, motivation and pitch
In order to use alternative renderer it would be nice to have the option to convert internal geometry into meshes. Right now it looks like the geometry is created in the render_context.c
. Like makePlane
instead of generating opengl calls it would be great if there were an option to convert that into a mesh and then the alternative renderer just need to render the meshes and not "reimplement" the opengl calls into vulkan/metal or some other render api.
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enhancementNew feature or requestNew feature or request