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main.star: triple sharding amount for misc-compile builders
It completes in under 30 minutes as is. Go with a tentative target of 10 minutes for now (via golang/go#17104), we can revisit it later. In comparison, the previous build system currently uses effectively the equivalent of 33 shards (that each handle one port), so even 12 shards is only about a third of that. For golang/go#61698. For golang/go#17104. Change-Id: Ie641e0574127fcb72b081219f540fb5e7a9cf020 Reviewed-on: https://go-review.googlesource.com/c/build/+/515735 TryBot-Bypass: Dmitri Shuralyov <[email protected]> Reviewed-by: Dmitri Shuralyov <[email protected]> Auto-Submit: Dmitri Shuralyov <[email protected]> Reviewed-by: Michael Knyszek <[email protected]>
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