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Remove dangling .import files with no source asset (#185)
Static Checks #235: Commit 34c0506 pushed by Calinou
June 18, 2024 15:02 43s master
June 18, 2024 15:02 43s
Update screenshot for Godot 4.x
Static Checks #233: Commit 7959fb1 pushed by Calinou
March 27, 2024 21:02 41s master
March 27, 2024 21:02 41s
March 27, 2024 19:19 44s
Use a deadzone of 0.2 for all actions, allow gamepad input from all d…
Static Checks #231: Commit f0587b2 pushed by Calinou
March 27, 2024 19:18 44s master
March 27, 2024 19:18 44s
Merge pull request #181 from Calinou/use-anisotropic-filtering
Static Checks #230: Commit adc0ec7 pushed by akien-mga
March 26, 2024 12:39 1m 11s master
March 26, 2024 12:39 1m 11s
Fix file permissions after #184
Static Checks #228: Commit 32f43f4 pushed by akien-mga
January 25, 2024 13:57 53s master
January 25, 2024 13:57 53s
Fixed several visual errors that only appeared under Linux (#184)
Static Checks #227: Commit 518df67 pushed by Calinou
January 24, 2024 23:59 32s master
January 24, 2024 23:59 32s
Fixed several visual errors that only appeared under Linux
Static Checks #226: Pull request #184 opened by jlogostini
January 24, 2024 23:18 34s jlogostini:master
January 24, 2024 23:18 34s
Add mobile-optimized settings and controls
Static Checks #225: Pull request #183 opened by Calinou
December 6, 2023 21:45 50s Calinou:add-mobile-support
December 6, 2023 21:45 50s
Improve particles and VFX, add blob shadow below player and enemies (…
Static Checks #223: Commit 241b450 pushed by Calinou
December 1, 2023 11:32 34s master
December 1, 2023 11:32 34s
Merge pull request #179 from Calinou/improve-visuals
Static Checks #218: Commit 9024e4c pushed by akien-mga
November 30, 2023 14:46 49s master
November 30, 2023 14:46 49s
Fix aiming camera transition (#178)
Static Checks #217: Commit 93556f7 pushed by Calinou
November 30, 2023 13:53 39s master
November 30, 2023 13:53 39s
Improve visuals and settings menus, fix overly strong lights
Static Checks #216: Pull request #179 opened by Calinou
November 30, 2023 04:53 38s Calinou:improve-visuals
November 30, 2023 04:53 38s
Fix aiming camera transition
Static Checks #215: Pull request #178 opened by Calinou
November 29, 2023 23:57 1m 11s Calinou:fix-aiming-camera-transition
November 29, 2023 23:57 1m 11s
Merge pull request #177 from Calinou/update-to-4.2
Static Checks #214: Commit 99f49b5 pushed by akien-mga
November 28, 2023 15:46 46s master
November 28, 2023 15:46 46s
Update mesh format for Godot 4.2
Static Checks #213: Pull request #177 opened by Calinou
November 28, 2023 15:41 41s Calinou:update-to-4.2
November 28, 2023 15:41 41s
[3.x] Add occlusion via rooms & portals
Static Checks #212: Pull request #142 synchronize by lawnjelly
September 28, 2023 18:38 49s lawnjelly:tps_occluders
September 28, 2023 18:38 49s
[3.x] Add occlusion via rooms & portals
Static Checks #211: Pull request #142 synchronize by lawnjelly
September 28, 2023 17:26 54s lawnjelly:tps_occluders
September 28, 2023 17:26 54s