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Godot crashes a lot when launching the game #95215

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crayonape opened this issue Aug 6, 2024 · 8 comments
Open

Godot crashes a lot when launching the game #95215

crayonape opened this issue Aug 6, 2024 · 8 comments

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@crayonape
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Tested versions

4.3.rc2

System information

MacOS Monterey 12.7.5

Issue description

When launching the game, sometimes the game crashes. Here is the log.

-------------------------------------
Translated Report (Full Report Below)
-------------------------------------

Process:               Godot [63815]
Path:                  /Applications/Godot.app/Contents/MacOS/Godot
Identifier:            org.godotengine.godot
Version:               4.3 (4.3)
Code Type:             X86-64 (Native)
Parent Process:        launchd [1]
User ID:               501

Date/Time:             2024-08-07 05:04:53.1709 +0800
OS Version:            macOS 12.7.5 (21H1222)
Report Version:        12
Anonymous UUID:        37D22C66-9573-140C-6E2F-16240A105AC3

Sleep/Wake UUID:       46219AF2-E63F-4052-92E1-5E178610F7A9

Time Awake Since Boot: 1500000 seconds
Time Since Wake:       174246 seconds

System Integrity Protection: enabled

Crashed Thread:        13

Exception Type:        EXC_BAD_ACCESS (SIGABRT)
Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes:       0x0000000000000001, 0x0000000000000000
Exception Note:        EXC_CORPSE_NOTIFY

VM Region Info: 0 is not in any region.  Bytes before following region: 4368039936
      REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
      UNUSED SPACE AT START
--->  
      __TEXT                      1045b0000-10af75000    [105.8M] r-x/r-x SM=COW  ...s/MacOS/Godot

Application Specific Information:
abort() called


Thread 0::  Dispatch queue: com.apple.main-thread
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10905013b WorkerThreadPool::wait_for_task_completion(long long) + 587
4   Godot                         	       0x108c491e9 ResourceLoader::LoadToken::~LoadToken() + 25
5   Godot                         	       0x108c4cfc2 ResourceLoader::load_threaded_get(String const&, Error*) + 498
6   Godot                         	       0x1089c6b68 core_bind::ResourceLoader::load_threaded_get(String const&) + 24
7   Godot                         	       0x1089ea555 0x1045b0000 + 71542101
8   Godot                         	       0x10527962b GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) + 75803
9   Godot                         	       0x10513fe02 GDScriptInstance::callp(StringName const&, Variant const**, int, Callable::CallError&) + 370
10  Godot                         	       0x108ffbe7a Object::callp(StringName const&, Variant const**, int, Callable::CallError&) + 154
11  Godot                         	       0x108d3c058 Variant::callp(StringName const&, Variant const**, int, Variant&, Callable::CallError&) + 264
12  Godot                         	       0x105272bce GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) + 48574
13  Godot                         	       0x1051dfdf5 GDScriptFunctionState::resume(Variant const&) + 469
14  Godot                         	       0x1051dfb75 GDScriptFunctionState::_signal_callback(Variant const**, int, Callable::CallError&) + 341
15  Godot                         	       0x1051e4024 0x1045b0000 + 12795940
16  Godot                         	       0x108ffbf53 Object::callp(StringName const&, Variant const**, int, Callable::CallError&) + 371
17  Godot                         	       0x108d17fb5 Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const + 277
18  Godot                         	       0x108d1b587 CallableCustomBind::call(Variant const**, int, Variant&, Callable::CallError&) const + 407
19  Godot                         	       0x108fff78d Object::emit_signalp(StringName const&, Variant const**, int) + 701
20  Godot                         	       0x1051e02b0 GDScriptFunctionState::resume(Variant const&) + 1680
21  Godot                         	       0x1051dfb75 GDScriptFunctionState::_signal_callback(Variant const**, int, Callable::CallError&) + 341
22  Godot                         	       0x1051e4024 0x1045b0000 + 12795940
23  Godot                         	       0x108ffbf53 Object::callp(StringName const&, Variant const**, int, Callable::CallError&) + 371
24  Godot                         	       0x108d17fb5 Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const + 277
25  Godot                         	       0x108d1b587 CallableCustomBind::call(Variant const**, int, Variant&, Callable::CallError&) const + 407
26  Godot                         	       0x108fff78d Object::emit_signalp(StringName const&, Variant const**, int) + 701
27  Godot                         	       0x1077205e0 AnimationPlayer::_blend_post_process() + 272
28  Godot                         	       0x1076d9c6b AnimationMixer::_process_animation(double, bool) + 123
29  Godot                         	       0x10772949c 0x1045b0000 + 51877020
30  Godot                         	       0x108ff9cae Object::notification(int, bool) + 62
31  Godot                         	       0x106e4b814 SceneTree::_process_group(SceneTree::ProcessGroup*, bool) + 564
32  Godot                         	       0x106e4999f SceneTree::_process(bool) + 879
33  Godot                         	       0x106e4a04f SceneTree::process(double) + 223
34  Godot                         	       0x104f00ee1 Main::iteration() + 1089
35  Godot                         	       0x104e91eaa OS_MacOS::run() + 154
36  Godot                         	       0x104ec0f83 main + 387
37  dyld                          	       0x117c3952e start + 462

Thread 1:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x108be70cb _IP_ResolverPrivate::_thread_function(void*) + 171
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 2:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 3:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 4:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 5:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 6:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 7:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 8:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 9:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 10:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 11:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 12:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 13 Crashed:
0   libsystem_kernel.dylib        	    0x7ff813a5cfce __pthread_kill + 10
1   libsystem_pthread.dylib       	    0x7ff813a931ff pthread_kill + 263
2   libsystem_c.dylib             	    0x7ff8139ded14 abort + 123
3   Godot                         	       0x104e96ef9 0x1045b0000 + 9334521
4   libsystem_platform.dylib      	    0x7ff813aa8dfd _sigtramp + 29
5   ???                           	               0x0 ???
6   Godot                         	       0x10904e75b WorkerThreadPool::_process_task(WorkerThreadPool::Task*) + 635
7   Godot                         	       0x10904f3ad WorkerThreadPool::_thread_function(void*) + 253
8   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
9   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
10  libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
11  libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 14:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 15:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 16:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 17:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x10904f3be WorkerThreadPool::_thread_function(void*) + 270
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 18:
0   libsystem_kernel.dylib        	    0x7ff813a5927e __semwait_signal + 10
1   libsystem_c.dylib             	    0x7ff81396d853 nanosleep + 196
2   Godot                         	       0x105d3989b OS_Unix::delay_usec(unsigned int) const + 59
3   Godot                         	       0x108c9606d RemoteDebuggerPeerTCP::_thread_func(void*) + 221
4   Godot                         	       0x108aad77b Thread::callback(unsigned long long, Thread::Settings const&, void (*)(void*), void*) + 91
5   Godot                         	       0x108aadae4 0x1045b0000 + 72342244
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 19:: com.apple.NSEventThread
0   libsystem_kernel.dylib        	    0x7ff813a5693a mach_msg_trap + 10
1   libsystem_kernel.dylib        	    0x7ff813a56ca8 mach_msg + 56
2   CoreFoundation                	    0x7ff813b5a440 __CFRunLoopServiceMachPort + 319
3   CoreFoundation                	    0x7ff813b58ad0 __CFRunLoopRun + 1276
4   CoreFoundation                	    0x7ff813b57f14 CFRunLoopRunSpecific + 562
5   AppKit                        	    0x7ff81663b572 _NSEventThread + 132
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 20:: AMCP Logging Spool
0   libsystem_kernel.dylib        	    0x7ff813a56976 semaphore_wait_trap + 10
1   caulk                         	    0x7ff81ca052e6 caulk::mach::semaphore::wait_or_error() + 16
2   caulk                         	    0x7ff81c9ed148 caulk::concurrent::details::worker_thread::run() + 36
3   caulk                         	    0x7ff81c9ece0c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 41
4   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
5   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 21:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib        	    0x7ff813a5693a mach_msg_trap + 10
1   libsystem_kernel.dylib        	    0x7ff813a56ca8 mach_msg + 56
2   CoreAudio                     	    0x7ff815611c07 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111
3   CoreAudio                     	    0x7ff81549c729 HALC_ProxyIOContext::IOWorkLoop() + 3931
4   CoreAudio                     	    0x7ff81549b205 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 63
5   CoreAudio                     	    0x7ff815667616 HALB_IOThread::Entry(void*) + 72
6   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
7   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 22:
0   libsystem_kernel.dylib        	    0x7ff813a593aa __psynch_cvwait + 10
1   libsystem_pthread.dylib       	    0x7ff813a93a6f _pthread_cond_wait + 1249
2   libc++.1.dylib                	    0x7ff8139f1d22 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18
3   Godot                         	       0x1059f8f9c 0x1045b0000 + 21270428
4   Godot                         	       0x1059f8e0d 0x1045b0000 + 21270029
5   libsystem_pthread.dylib       	    0x7ff813a934e1 _pthread_start + 125
6   libsystem_pthread.dylib       	    0x7ff813a8ef6b thread_start + 15

Thread 23:
0   libsystem_pthread.dylib       	    0x7ff813a8ef48 start_wqthread + 0

Thread 24:
0   libsystem_pthread.dylib       	    0x7ff813a8ef48 start_wqthread + 0

Thread 25:
0   libsystem_pthread.dylib       	    0x7ff813a8ef48 start_wqthread + 0

Thread 26:
0   libsystem_pthread.dylib       	    0x7ff813a8ef48 start_wqthread + 0


Thread 13 crashed with X86 Thread State (64-bit):
  rax: 0x0000000000000000  rbx: 0x0000700009beb000  rcx: 0x0000700009be9738  rdx: 0x0000000000000000
  rdi: 0x0000000000009303  rsi: 0x0000000000000006  rbp: 0x0000700009be9760  rsp: 0x0000700009be9738
   r8: 0x000000010b336778   r9: 0x0000000000000000  r10: 0x0000000000000000  r11: 0x0000000000000246
  r12: 0x0000000000009303  r13: 0x0000700009be9fc0  r14: 0x0000000000000006  r15: 0x0000000000000016
  rip: 0x00007ff813a5cfce  rfl: 0x0000000000000246  cr2: 0x0000000000000000
  
Logical CPU:     0
Error Code:      0x02000148 
Trap Number:     133

Thread 13 instruction stream:
  31 f6 e8 44 de e5 ff 44-89 e2 49 8b 7d 00 48 8b  1..D...D..I.}.H.
  07 88 d3 4c 8b 65 a8 4c-89 e6 89 da ff 90 68 01  ...L.e.L......h.
  00 00 41 80 7f 68 00 4c-8b 7d a0 74 0e 49 8b 7d  ..A..h.L.}.t.I.}
  00 be 01 00 00 00 e8 c0-75 fd ff 49 8b 7d 00 31  ........u..I.}.1
  f6 e8 e5 f2 3b 00 80 3d-b7 21 80 02 00 4c 8b 75  ....;..=.!...L.u
  98 74 19 48 8b 7d 88 e8-af 18 f1 ff 49 8b 7d 00  .t.H.}......I.}.
 [48]8b 0f 48 89 c6 ff 91-90 01 00 00 48 8b 1d 98  H..H........H...	<==
  21 80 02 48 85 db 74 63-48 c7 45 c0 00 00 00 00  !..H..tcH.E.....
  49 8b 7d 00 48 85 ff 74-09 48 89 7d c0 e8 39 37  I.}.H..t.H.}..97
  3d 00 48 8d 7d c0 4c 89-e6 ff d3 48 8b 7d c0 48  =.H.}.L....H.}.H
  85 ff 74 2f e8 42 38 3d-00 84 c0 74 26 48 8b 5d  ..t/.B8=...t&H.]
  c0 48 89 df e8 b2 10 3c-00 84 c0 74 16 48 8b 03  .H.....<...t.H..

Binary Images:
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    0x7ff813a8d000 -     0x7ff813a98fff libsystem_pthread.dylib (*) <5a5f7316-85b7-315e-baf3-76211ee65604> /usr/lib/system/libsystem_pthread.dylib
    0x7ff8139e6000 -     0x7ff813a3efff libc++.1.dylib (*) <a372724f-4642-369b-a01b-28e1f5e83ff1> /usr/lib/libc++.1.dylib
       0x1045b0000 -        0x10af74fff org.godotengine.godot (4.3) <43576840-3fc1-3812-a0c8-c72b0e8aa0ad> /Applications/Godot.app/Contents/MacOS/Godot
       0x117c34000 -        0x117c9ffff dyld (*) <10c8ed27-59df-36b5-ab45-7a381b384783> /usr/lib/dyld
    0x7ff81395d000 -     0x7ff8139e5fff libsystem_c.dylib (*) <202d7260-ea46-3956-a471-19c9bcf45274> /usr/lib/system/libsystem_c.dylib
    0x7ff813aa5000 -     0x7ff813aaefff libsystem_platform.dylib (*) <81a897b2-8752-3f99-833e-da16ffa9fa58> /usr/lib/system/libsystem_platform.dylib
               0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???
    0x7ff813ada000 -     0x7ff813fdbfff com.apple.CoreFoundation (6.9) <c522225f-137a-3575-911b-464a82509c92> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x7ff81648f000 -     0x7ff81731efff com.apple.AppKit (6.9) <125f013d-d099-3aa0-b5bc-b26ff1859626> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
    0x7ff81c9eb000 -     0x7ff81ca0cfff com.apple.audio.caulk (1.0) <f04b5c91-d0ec-33c6-8a81-b80a3ebf827f> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk
    0x7ff8152e2000 -     0x7ff815a17fff com.apple.audio.CoreAudio (5.0) <c1c6348f-cee2-3db6-84ea-18655a1fb122> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio

External Modification Summary:
  Calls made by other processes targeting this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
  Calls made by all processes on this machine:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)
Writable regions: Total=2.9G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.9G(100%)

                                VIRTUAL   REGION 
REGION TYPE                        SIZE    COUNT (non-coalesced) 
===========                     =======  ======= 
Accelerate framework               384K        3 
Activity Tracing                   256K        1 
CG backing stores                  960K        4 
CG image                           224K        7 
ColorSync                          100K        8 
CoreAnimation                       52K        8 
CoreGraphics                        12K        2 
CoreUI image data                  460K        8 
Foundation                          16K        1 
Kernel Alloc Once                    8K        1 
MALLOC                             1.4G      128 
MALLOC guard page                   48K       10 
MALLOC_MEDIUM (reserved)           1.4G       13         reserved VM address space (unallocated)
MALLOC_NANO (reserved)           128.0M        1         reserved VM address space (unallocated)
STACK GUARD                       56.1M       27 
Stack                             21.2M       27 
VM_ALLOCATE                        388K       18 
__CTF                               756        1 
__DATA                            25.3M      354 
__DATA_CONST                      15.3M      208 
__DATA_DIRTY                       668K      119 
__FONT_DATA                          4K        1 
__LINKEDIT                       659.3M       10 
__OBJC_RO                         82.9M        1 
__OBJC_RW                         3200K        2 
__TEXT                           381.4M      370 
__UNICODE                          592K        1 
dyld private memory               2048K        3 
mapped file                      152.6M       22 
shared memory                      784K       19 
===========                     =======  ======= 
TOTAL                              4.3G     1378 
TOTAL, minus reserved VM space     2.7G     1378 



-----------
Full Report
-----------

{"app_name":"Godot","timestamp":"2024-08-07 05:04:56.00 +0800","app_version":"4.3","slice_uuid":"43576840-3fc1-3812-a0c8-c72b0e8aa0ad","build_version":"4.3","platform":1,"bundleID":"org.godotengine.godot","share_with_app_devs":0,"is_first_party":0,"bug_type":"309","os_version":"macOS 12.7.5 (21H1222)","incident_id":"0D51C093-FF26-4FEA-ADEA-B8D206D5DCCA","name":"Godot"}
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  "incident" : "0D51C093-FF26-4FEA-ADEA-B8D206D5DCCA",
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  "procName" : "Godot",
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Steps to reproduce

None.

Minimal reproduction project (MRP)

None

@Chaosus
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Chaosus commented Aug 10, 2024

Please attach an MRP, otherwise developers cannot help you.

@crayonape
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Please attach an MRP, otherwise developers cannot help you.

My project is a bit big, I can't make a mini version. The engine crashes without any logs, 4.2 has no problem, only 4.3rcX has this problem.

@Saul2022
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, 4.2 has no problem, only 4.3rcX has this problem.

Have you run into this issue if you try it on the latest 4.3 beta 3 before rc? Also you tried with other big projects like the tps demo?

@AThousandShips
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Please try to pin down what is actually broken, you can do this by copying the whole project and removing parts until it crashes with minimal content

However if you can't replicate this in a new project an MRP is pretty much required for this to be tested, and without one this will likely be closed

@0x0ACB
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0x0ACB commented Aug 16, 2024

Likely caused by #95616

@crayonape
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Likely caused by #95616
image

Actually my script does the load_threaded_get, so that could be the problem, would it reproduce in a release build or only in the editor?

@0x0ACB
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0x0ACB commented Aug 16, 2024

It happens in all builds

@crayonape
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It happens in all builds

I don't know C++, so I'm marking this code as a "bug" for now, hoping it will be fixed in the future.

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