You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Doesn't reproduce in v4.3.beta1.official [a4f2ea9]
System information
Arch Linux #1 SMP PREEMPT_DYNAMIC Wed, 12 Jun 2024 20:17:17 +0000 - Tty - GLES3 (Compatibility) - Mesa Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)
Issue description
The default value for rendering/limits/global_shader_variables/buffer_size is 65536, which in compatibility renderer can produce the following warning:
MaterialStorage: Project setting "rendering/limits/global_shader_variables/buffer_size" exceeds maximum uniform buffer size of: 4096. Falling back on maximum buffer size.
<C++ Source> drivers/gles3/storage/material_storage.cpp:1115 @ MaterialStorage()
Whether the warning is issued or not seems to depend on hardware, it happens on my laptop but not on my desktop.
I'm not sure what should be changed here, the warning or the default, but I don't think a project with default settings should produce warnings.
Steps to reproduce
Create a new project and set renderer to Compatibility. Run the project.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Removing "Linux" from the issue description, doesn't seem to be OS related.
anniryynanen
changed the title
MaterialStorage warning with default project settings in Linux compatibility renderer
MaterialStorage warning with default project settings in compatibility renderer
Jun 22, 2024
Edit: Not specific to Linux
Tested versions
System information
Arch Linux #1 SMP PREEMPT_DYNAMIC Wed, 12 Jun 2024 20:17:17 +0000 - Tty - GLES3 (Compatibility) - Mesa Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)
Issue description
The default value for
rendering/limits/global_shader_variables/buffer_size
is 65536, which in compatibility renderer can produce the following warning:Whether the warning is issued or not seems to depend on hardware, it happens on my laptop but not on my desktop.
I'm not sure what should be changed here, the warning or the default, but I don't think a project with default settings should produce warnings.
Steps to reproduce
Create a new project and set renderer to Compatibility. Run the project.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: