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Godot v4.3.dev6 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
When duplicating assets in the file system dock, the text cursor (the | bar that flashes showing where you're selecting) doesn't display.
You can highlight chunks of text like normal:
But when not highlighting text, the flashing | doesn't show, so can't tell where text will appear when you type:
N/A
The text was updated successfully, but these errors were encountered:
This is a duplicate of #90569 and was already fixed by #91361 in master branch
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Tested versions
System information
Godot v4.3.dev6 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
Issue description
When duplicating assets in the file system dock, the text cursor (the | bar that flashes showing where you're selecting) doesn't display.
You can highlight chunks of text like normal:
But when not highlighting text, the flashing | doesn't show, so can't tell where text will appear when you type:
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: