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Text cursor not displaying when duplicating in file system (4.3) #92193

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JUSTCAMH opened this issue May 21, 2024 · 2 comments
Closed

Text cursor not displaying when duplicating in file system (4.3) #92193

JUSTCAMH opened this issue May 21, 2024 · 2 comments

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@JUSTCAMH
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Tested versions

  • Reproducible in 4.3.dev6

System information

Godot v4.3.dev6 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)

Issue description

When duplicating assets in the file system dock, the text cursor (the | bar that flashes showing where you're selecting) doesn't display.

You can highlight chunks of text like normal:
image

But when not highlighting text, the flashing | doesn't show, so can't tell where text will appear when you type:
image

Steps to reproduce

  • Duplicate any asset from the file system dock
  • A popup opens asking you to name the duplicate. The text field here doesn't show the text cursor.
  • Sometimes the cursor does show, in which case closing then trying to duplicate something again will hide the cursor.

Minimal reproduction project (MRP)

N/A

@matheusmdx
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Contributor

This is a duplicate of #90569 and was already fixed by #91361 in master branch

image

@JUSTCAMH
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Awesome, thanks!

@akien-mga akien-mga added this to the 4.3 milestone May 21, 2024
@akien-mga akien-mga removed this from the 4.3 milestone May 21, 2024
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