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Godot v4.2.2.stable - macOS 14.1.1 - GLES3 (Compatibility) - Apple M1 - Apple M1 (8 Threads)
The sky affect variable in the WorldEnvironment node does not seem to do anything even when the fog is enabled.
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The text was updated successfully, but these errors were encountered:
Thanks for the report! Consolidating in #66456.
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Tested versions
System information
Godot v4.2.2.stable - macOS 14.1.1 - GLES3 (Compatibility) - Apple M1 - Apple M1 (8 Threads)
Issue description
The sky affect variable in the WorldEnvironment node does not seem to do anything even when the fog is enabled.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: