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Frame time widget won't stay still when using a custom editor font #91586

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passivestar opened this issue May 5, 2024 · 1 comment · Fixed by #92231
Closed

Frame time widget won't stay still when using a custom editor font #91586

passivestar opened this issue May 5, 2024 · 1 comment · Fixed by #92231

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@passivestar
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passivestar commented May 5, 2024

Tested versions

v4.3.dev6.official [89850d5]

System information

Godot v4.3.dev6 - macOS 14.4.1 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)

Issue description

FrameTime.mp4

Doesn't look great because it's flickering even though the number of digits doesn't change. Maybe it needs a minimum width or something like that (Or it could use the monospace font)

Steps to reproduce

Use the Inter font

Minimal reproduction project (MRP)

N/A

@Calinou
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Calinou commented May 21, 2024

Today I learned Noto Sans'1 digits are effectively monospace. 👀

Footnotes

  1. The default editor font.

@akien-mga akien-mga added this to the 4.3 milestone May 22, 2024
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4 participants