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Visual shader warning "Clamp is missing a category" when opening a project and/or adding a node in visual shader editor. #89152

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viksl opened this issue Mar 4, 2024 · 2 comments · Fixed by #89190

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@viksl
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viksl commented Mar 4, 2024

Tested versions

4.3 [01dc5c5]

System information

Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF

Issue description

When I add Clamp (perhaps some other nodes I haven't tested too) I get this warning, it also always appears when I open the project.

image

Steps to reproduce

Add visual shader and add a Clamp method or just open the MRP.

Minimal reproduction project (MRP)

VisualShaderMRP.zip

@Calinou
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Calinou commented Mar 5, 2024

I can confirm this on 4.3.dev 58db2054a (Linux). This occurs with any of the 3 Clamp functions visible when searching for clamp in the node creation dialog.

This doesn't occur in 4.2.1.stable.

Edit: I bisected the regression to 02a33b6 (#85017). cc @Geometror

@Calinou Calinou added this to the 4.3 milestone Mar 5, 2024
@AThousandShips
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Should also affect:

  • VisualShaderNodeDeterminant
  • VisualShaderNodeDotProduct

It's a trivial fix I'll write one up

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3 participants