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When you click a script icon in the scene tree, it will sometimes open the script editor and show a wrong script. This seems to only happen when clicking it while script editor is not currently active. Also if the script is already opened, it will be wrongly selected.
godot.windows.editor.dev.x86_64_pu9lbsE3G4.mp4
EDIT:
Seems like it only happens with built-in scripts.
EDIT2:
Or not? But with file scripts is less common.
Steps to reproduce
Open the MRP and in Forest scene click the Lake script in the scene tree. Make sure the script is not currently selected in the script editor and the script editor itself is not active.
Tested versions
4.3 36e943b
Does not happen in dev2.
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
When you click a script icon in the scene tree, it will sometimes open the script editor and show a wrong script. This seems to only happen when clicking it while script editor is not currently active. Also if the script is already opened, it will be wrongly selected.
godot.windows.editor.dev.x86_64_pu9lbsE3G4.mp4
EDIT:
Seems like it only happens with built-in scripts.
EDIT2:
Or not? But with file scripts is less common.
Steps to reproduce
Open the MRP and in Forest scene click the Lake script in the scene tree. Make sure the script is not currently selected in the script editor and the script editor itself is not active.
Minimal reproduction project (MRP)
Scriptest.zip
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