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Changing the Handle Mode of a Key in the Bezier Animation Editor via the Inspector throws the following error: core/object/undo_redo.cpp:345 - Error calling UndoRedo method operation '_bezier_track_set_key_handle_mode': 'AnimationTrackKeyEdit::_bezier_track_set_key_handle_mode': Instance is null
Changing Handle Mode via Right-Click Context Menu throws the following error (twice): UndoRedo history mismatch: expected 0, got 4.
The errors seem to appear independent of whether the keys have been added via AnimationBezierEditor or via the normal AnimationEditor.
Steps to reproduce
Have a scene with an animation player and add a bezier track to it
Add Keyframes
Change the handle mode of these keyframes (either via Right-Click context menu or via the inspector)
Tested versions
Reproducible in both 4.2.1 and 4.3.dev [9adb7c7]
System information
Windows 10
Issue description
Changing the Handle Mode of a Key in the Bezier Animation Editor via the Inspector throws the following error:
core/object/undo_redo.cpp:345 - Error calling UndoRedo method operation '_bezier_track_set_key_handle_mode': 'AnimationTrackKeyEdit::_bezier_track_set_key_handle_mode': Instance is null
Changing Handle Mode via Right-Click Context Menu throws the following error (twice):
UndoRedo history mismatch: expected 0, got 4.
The errors seem to appear independent of whether the keys have been added via AnimationBezierEditor or via the normal AnimationEditor.
Steps to reproduce
Minimal reproduction project (MRP)
AnimationTestProject.zip
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