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When the display scale is set to certain custom values, the scroll bar will not scroll down to the most recent message when printing something from _process(). It looks to be similar to #78434 and #79975, but only happens for custom display scales.
Desktop.2023.11.21.-.00.12.55.02-handbrake.mp4
Steps to reproduce
Start a new project
In Editor Settings, change "Display Scale" to "Custom"
Change "Custom Display Scale" to 0.8
Create a script that prints a message from _process()
Run the project, notice how the scroll bar doesn't move down to follow the most recent message
Godot version
v4.1.3.stable.official [f06b6836a]
System information
Godot v4.1.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 960 (NVIDIA; 31.0.15.4617) - AMD FX(tm)-6300 Six-Core Processor (6 Threads)
Issue description
When the display scale is set to certain custom values, the scroll bar will not scroll down to the most recent message when printing something from _process(). It looks to be similar to #78434 and #79975, but only happens for custom display scales.
Desktop.2023.11.21.-.00.12.55.02-handbrake.mp4
Steps to reproduce
Minimal reproduction project
Output Test.zip
(This is just a project that calls print() from _process(), as I can't include the editor settings in the project)
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