Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rendering issue on Compatibily rendering on windows 11. #82772

Closed
LimaneGaya opened this issue Oct 4, 2023 · 2 comments
Closed

Rendering issue on Compatibily rendering on windows 11. #82772

LimaneGaya opened this issue Oct 4, 2023 · 2 comments

Comments

@LimaneGaya
Copy link

Godot version

4.2.dev6

System information

Windows 11 - Godot 4.2.dev6 - Compatibility

Issue description

Rendering works fine on the editor but only shows black boxes when launching the game

Steps to reproduce

setting up a simple scene and playing it.
Capture d'écran 2023-10-04 100045
Capture d'écran 2023-10-04 100113

Minimal reproduction project

project.zip

@Chaosus
Copy link
Member

Chaosus commented Oct 4, 2023

I guess, you need to add the WorldEnvironment to a 3D scene, use
image

@bitsawer
Copy link
Member

bitsawer commented Oct 4, 2023

Looks like a duplicate of #82503, so closing to keep discussion in one place. Disabling the directional light shadow also helps until a proper fix is made.

@bitsawer bitsawer closed this as not planned Won't fix, can't repro, duplicate, stale Oct 4, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants