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AudioStreamPlayer2D causes crashes #79003

Open
Tracked by #76797
VirmaY-chr opened this issue Jul 3, 2023 · 2 comments
Open
Tracked by #76797

AudioStreamPlayer2D causes crashes #79003

VirmaY-chr opened this issue Jul 3, 2023 · 2 comments

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@VirmaY-chr
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VirmaY-chr commented Jul 3, 2023

Godot version

v4.0.2.stable.mono.official [7a0977c]

System information

Windows 10, Intel Xeon CPU E3-1230 v3, Realtek High Definition Audio Bus

Issue description

At certain moments, AudioStreamPlayer2D causes editor or preview crash.

Steps to reproduce

Way 1

  • Set "Playing" bool flag to true in inspector and wait few seconds until editor crashes.

Way 2

  • Hover the cursor over "Stream" property field in inspector while "Playing" bool flag is true and cause the editor crash.

Way 3

  • Run preview when "Autoplay" property is set to true in inspector, preview crashes instantly (works fine if property is set via the code).

Minimal reproduction project

gd-sai-audio-issue.zip

@Calinou
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Calinou commented Jul 3, 2023

I can't reproduce this on 4.0.3.stable and 4.1.rc cdd2313 (Linux).

@ByHatcker
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Can you add a photo of exactly where the departures take place after "some" actions?

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