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Perfect music loop clips in Godot 4. #76307
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@strellydev Please upload a minimal reproduction project to make this easier to troubleshoot. Can you reproduce this after converting the music to MP3 or WAV? |
Doesn't matter if it's ogg, mp3 or wav, the three of them make the clip sound, although I must say the mp3 clip is way less noticeable. In Godot 3, only wav introduces the audio clip, and again, way less noticeable. I searched again for similar issues using "pop" instead of "clip" and this one came about: #64775 You'll find the projects in the main issue post. Edit 3: Okay this is very weird in Godot 3. Like I said, in Godot 3, wav introduces de "pop" sound, but it's kinda random, I sat there repeating the loop and some times it doesn't introduce it and others it does. So yeah, no clue what's going on with that. |
See #22016. |
I will take a look at that, thanks, I'll close this issue too, seeing that it's covered by 64775. Thanks for you support! |
Godot version
4.0.2
System information
Windows 10
Issue description
I have a song that loops to an offset. This looping works perfectly in Godot 3 and Audacity, but Godot 4 introduces an ugly audio clip.
I will post a video so you can see what I mean.
Sorry if this is a duplicate, I tried looking for audio loop issues but didn't find anything that could be similar to mine. Except maybe issue #26931 but that one seems to go back to Godot 3, so I don't know if it applies.
I'm not sure what could be going on, maybe there's a small delay when looping? Or maybe the loop position is not being set correctly?
Steps to reproduce
N/A
Minimal reproduction project
N/A
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