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I truly can't describe it. It only happens with the cylinder collision shape, and it might have something to do with the size of the slope. Other than that, I don't even know how to describe the behavior I'm seeing aside from teleporting chaotically.
Godot version
4.0 Beta 3
System information
Windows 10 ; AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz
Issue description
I truly can't describe it. It only happens with the cylinder collision shape, and it might have something to do with the size of the slope. Other than that, I don't even know how to describe the behavior I'm seeing aside from teleporting chaotically.
Steps to reproduce
Minimal reproduction project
CylinderBugMinimal.zip
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