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GDScript debugger does not show scoped local variables when breakpointing final line #58200

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SaracenOne opened this issue Feb 16, 2022 · 0 comments · Fixed by #58201
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Godot version

5d5f80b

System information

Windows 10, Vulkan, Intel® Core™ i7-8700K, Nvidia GTX 1080 (471.11)

Issue description

If you set a breakpoint on the final line of a code block, the local variables scoped to that codeblock will not appear in the debugger

Steps to reproduce

Simply place a breakpoint on the final line of any block of GDScript code with local variables, either as the a function or indendent code block. Observe how the local variables no longer appear in the debugger.

Minimal reproduction project

debugger_test.zip

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