Freeing AudioStreamPlayer
cause crash due using it in different thread
#54099
Labels
AudioStreamPlayer
cause crash due using it in different thread
#54099
Godot version
3.4.beta.custom_build. 01ae488
System information
Ubuntu 21.10 - Nvidia GTX 970, Gnome shell 3.38 X11
Issue description
When executing
Godot crashes with this backtrace
This example was found by fuzzer, so it is quite unlikelly that this code could be used in real project, but still this should be handled gracefully.
Steps to reproduce
Above
Minimal reproduction project
No response
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