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Editor does not start with "ERROR: start: WASAPI: Start failed" #53045
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Do you have any audio output devices available? Did you block applications from playing sound somehow (e.g. in Windows' privacy settings)? Does the editor work otherwise, or did it crash on startup? |
The editor works, but no sound. |
Godot Engine v4.0.dev.calinou.4d08a737f - https://godotengine.org ERROR: WASAPI: Start failed |
@zhagsenkk, @KawaiiSelbst: Can you test with Godot 4.0.2, please? This issue was probably fixed with #52654 (commit came in in 2-3 weeks after v4.0.dev.calinou.4d08a737f) If the error is also present in Godot 3.5, then the PR above can probably be backported |
Godot version
3.3.3.stable.mono.official.b973f997f
System information
Windows 10
Issue description
When I start Godot an error occurs, here is the console output:
`Godot Engine v3.3.3.stable.mono.official.b973f997f - https://godotengine.org
OpenGL ES 2.0 Renderer: AMD Radeon RX 5700 XT
OpenGL ES Batching: ON
ERROR: start: WASAPI: Start failed
At: drivers/wasapi/audio_driver_wasapi.cpp:775
Mono: Log file is: 'C:\Users\askar\AppData\Roaming/Godot/mono/mono_logs/2021-09-25_07.17.42_16336.log'`
The sound does not work accordingly
Steps to reproduce
Start Godot Engine v3.3.3.stable.mono.official.b973f997f
Minimal reproduction project
No response
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