The save dialog should not allow to save under the .godot
and .import
folders
#37638
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.godot
and .import
folders
#37638
Godot 3.2.1
If you try to save a scene, a resource or a script, Godot opens a save dialog which allows you to save it under
.import/
. However this is a bad idea, and should not be proposed IMO, at least by default.Saving under
.import
causes a number of issues, such as:The text was updated successfully, but these errors were encountered: