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i moved a C# script to a different folder and connected the node to it. however now it doesn't build any more because it is trying to load the script from the other location even though its unused.
The text was updated successfully, but these errors were encountered:
I am using Godot mono 3.1.2
i moved a C# script to a different folder and connected the node to it. however now it doesn't build any more because it is trying to load the script from the other location even though its unused.
The text was updated successfully, but these errors were encountered: