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Enable type hinting on signal signatures #28856

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didicodethat opened this issue May 13, 2019 · 1 comment
Closed

Enable type hinting on signal signatures #28856

didicodethat opened this issue May 13, 2019 · 1 comment
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@didicodethat
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Godot version:
3.1

OS/device including version:
All

Issue description:
Signal signatures should accept type hinting for better reading/usability,
example:

signal  something_finished(something: Area2D)
@vnen
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vnen commented May 13, 2019

Duplicate of #26045

@vnen vnen marked this as a duplicate of #26045 May 13, 2019
@vnen vnen closed this as completed May 13, 2019
@vnen vnen added the archived label May 13, 2019
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