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I tried deleting an empty folder and as soon as I do, Godot opens a loading popup in which it appears to re-scan every asset in the project, freezes a little, and resumes. Then I notice the empty folder I removed is still shown, and the file browser shows the entirety of my project as duplicate folders under it.
If I unfocus Godot and focus it again, the folder finally disappears.
akien-mga
changed the title
Deleting an empty folder causes all assets to be rescanned and breaks folder view for a moment
Folder operations in FileSystem dock cause all assets to be rescanned
Jul 24, 2018
Reproducable in 3.3.2 when creating a new folder. "Scanning files" message doesn't appear when deleting a folder, but deleted folder disappears after a while.
Windows 10 64 bit
Godot 3.0.4
Windows 10 64 bits
I tried deleting an empty folder and as soon as I do, Godot opens a loading popup in which it appears to re-scan every asset in the project, freezes a little, and resumes. Then I notice the empty folder I removed is still shown, and the file browser shows the entirety of my project as duplicate folders under it.
If I unfocus Godot and focus it again, the folder finally disappears.
Video:
https://youtu.be/HBWBYopradI
Update: Godot does this for any folder actually, not just empty ones.
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