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Show insights into what shortcuts are available in the current context #7976

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mathphye opened this issue Oct 3, 2023 · 0 comments
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@mathphye
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mathphye commented Oct 3, 2023

Describe the project you are working on

None. This is an observation of my little experience working with godot. But also I see many others facing this:

Just today, without searching it intentionally find those two:

godotengine/godot#82501
"No obvious way to delete AnimationNodeBlendTree node in AnimationTree editor"

#7482
"Drag and drop onto "Add frames from sprite sheet"

godotengine/godot#80515
"When in script editor, Cmd+, is acknowledged by the menu bar but doesn't open editor settings"

Describe the problem or limitation you are having in your project

Shortcuts are not intuitive or follow a standard (international) approach such as it won't be necessary to memorize shortcuts for each software, people usually learn it randomly from tutorials passed by peer-person recommendations. This is not efficient to advertise shortcuts.

There is a guide: https://docs.godotengine.org/en/stable/tutorials/editor/default_key_mapping.html

However people won't memorize all of it beforehand, and usually search for the shortcut that is needed in real-time.,

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Show in a bar which shortcuts are available, maybe add also the name of the current view-context.

Blender example:
image

This proposal wants to show real-time shortcuts available.

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Show in a bar which shortcuts are available.

If this enhancement will not be used often, can it be worked around with a few lines of script?

Not sure. Someone familiar with the code should figure out.

Is there a reason why this should be core and not an add-on in the asset library?

Many people use shortcuts and the advertisement of them is not in real-time as needed. Would be better for all people using shortcuts to see in real-time which shortcuts are available.

@godotengine godotengine locked and limited conversation to collaborators Oct 3, 2023
@Calinou Calinou converted this issue into discussion #7980 Oct 3, 2023
@KoBeWi KoBeWi added the archived label Oct 4, 2023

This issue was moved to a discussion.

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