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use only right-click to remove tile from gridmap #5241
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Is it how it's supposed to work though? |
I did not think of this as a bug. Because we use LMB to place a block so using RMB to remove was intuitive. How can I confirm this? |
Also, can I add a small line explaining how to shift floors? Because they are not mentioned anywhere in this documentation and since I had never used a level editor before it wasn't directly obvious as to how to start drawing on another level. |
Sure 🙂 |
The label means it's a bug in the documentation. 🙃
Well, you can look at the code, ask the one who made the tool, or wait for others to check this PR out in case they know.
Sure, it's okay to make other corrections to the article. |
Confirmed! The code works only with LMB.
I meant in the same PR? |
Yes, it's okay to do this in the same PR. Squash it into one commit and use a more generic commit message if you do. Something like "Improve GridMaps tutorial and correct editor shortcuts". |
Thanks and congrats on your first contribution to the Godot docs! |
The docs suggest to use shift + RMB. Which works too, but only RMB also works. This might confuse as later in the documentation shift + LMB is used for bulk selection.
Edit: This PR also adds a line to explain how to change floors when using gridmap.