Document sky shader half/quarter-res builtins not being available in Compatibility#10905
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Calinou wants to merge 1 commit into
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Document sky shader half/quarter-res builtins not being available in Compatibility#10905Calinou wants to merge 1 commit into
Calinou wants to merge 1 commit into
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cc @clayjohn |
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Another gentle reminder for @clayjohn :) |
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Edit: It seems this may not actually be correct. There are many references to half/quarter-resolution sky shaders in
drivers/gles3/shaders/sky.glsl. However, they don't seem to work because the samplers are not defined (using them will cause a shader compilation error).