Skip to content

Commit

Permalink
Update for 4.2.dev
Browse files Browse the repository at this point in the history
  • Loading branch information
Calinou committed Jul 25, 2023
1 parent e2f83b6 commit 0ae9376
Show file tree
Hide file tree
Showing 4 changed files with 10 additions and 10 deletions.
2 changes: 1 addition & 1 deletion 3d/first_person_shooter/crosshair.png.import
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/crosshair.png-b7f9cb2e0fc32a087972fec001d3421
[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
Expand Down
2 changes: 1 addition & 1 deletion 3d/first_person_shooter/enemy/spritesheet.png.import
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/spritesheet.png-f3063143692b10bc5ef125d04f8d1
[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/spritesheet.png-6dc933fb56592748e1df563eb6433
[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
Expand Down
14 changes: 7 additions & 7 deletions 3d/first_person_shooter/project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -12,13 +12,13 @@ config_version=5

config/name="First-Person Shooter"
run/main_scene="res://level.tscn"
config/features=PackedStringArray("4.0")
config/features=PackedStringArray("4.2")

[display]

window/vsync/vsync_mode=0
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/vsync/vsync_mode=0

[input]

Expand Down Expand Up @@ -50,14 +50,14 @@ jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
toggle_flashlight={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":8,"pressed":false,"double_click":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":9,"pressed":false,"double_click":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":8,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":9,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
Expand All @@ -69,7 +69,7 @@ walk={
}
attack={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":5,"axis_value":1.0,"script":null)
]
}
Expand Down Expand Up @@ -117,6 +117,7 @@ common/physics_ticks_per_second=120

[rendering]

textures/canvas_textures/default_texture_filter=0
textures/default_filters/anisotropic_filtering_level=4
textures/decals/filter=4
textures/light_projectors/filter=4
Expand All @@ -126,4 +127,3 @@ lights_and_shadows/positional_shadow/atlas_size=2048
lights_and_shadows/positional_shadow/atlas_size.mobile=1024
lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv=2
lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv=2
textures/canvas_textures/default_texture_filter=0

0 comments on commit 0ae9376

Please sign in to comment.