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Add missing prelude to fix unit tests
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lokimckay committed May 20, 2024
1 parent 4845f9f commit 6896f6b
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2 changes: 2 additions & 0 deletions godot-core/src/obj/traits.rs
Original file line number Diff line number Diff line change
Expand Up @@ -218,6 +218,8 @@ pub trait IndexEnum: EngineEnum {
/// E.g.
///
/// ```no_run
/// # use godot::prelude::*;
///
/// fn some_fn<T>(value: &T)
/// where
/// T: WithBaseField<Base = Node3D>,
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