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Update Tf2CriticalHitsPlugin for FFXIV 7.01 (#4053)
* Update Tf2CriticalHitsPlugin for FFXIV 7.01 * Remove usage of git during build
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[plugin]
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repository = "https://github.com/Berna-L/ffxiv-tf2-crit-plugin.git"
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commit = "67ce7e09f4014b3634462718565d77aa7ca6f729"
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owners = ["Berna-L"]
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repository = "https://github.com/jkchen2/ffxiv-tf2-crit-plugin.git"
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commit = "b6119d295632cd145f90308c36de4cc5a5a69887"
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owners = ["jkchen2"]
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project_path = "Tf2CriticalHitsPlugin"
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changelog = """
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Update for API 9.
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Updated for FFXIV 7.01
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"""
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[plugin]
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repository = "https://github.com/Berna-L/ffxiv-tf2-crit-plugin.git"
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commit = "04c67c409ccbcba45e1a1342d036482521cc32f2"
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owners = ["Berna-L"]
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repository = "https://github.com/jkchen2/ffxiv-tf2-crit-plugin.git"
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commit = "b6119d295632cd145f90308c36de4cc5a5a69887"
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owners = ["jkchen2"]
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project_path = "Tf2CriticalHitsPlugin"
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changelog = """
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[TF2-ish Critical Hits]
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- Add option per job to set a minimum time between sounds.
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- For example, if you set the time as 1000 ms and a critical hit sound is played,
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no other sound (be it for critical hit, direct hit, critical heal etc.) will be played for the next second.
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- Keep it at 0 ms to use the current behavior.
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(Thanks to Grayve for the idea and everyone at the Discord thread for the feedback!)
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Updated for FFXIV 7.01
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"""

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