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Update README.md
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gkjohnson authored Sep 18, 2023
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Expand Up @@ -44,8 +44,6 @@ Casting 500 rays against an 80,000 polygon model at 60fps!

[Geometry voxelization](https://gkjohnson.github.io/three-mesh-bvh/example/bundle/voxelize.html)

[Geometry edge projection](https://gkjohnson.github.io/three-mesh-bvh/example/bundle/edgeProjection.html)

**Games**

[Sphere physics collision](https://gkjohnson.github.io/three-mesh-bvh/example/bundle/physics.html)
Expand All @@ -68,6 +66,8 @@ Casting 500 rays against an 80,000 polygon model at 60fps!

[three-bvh-csg](https://github.com/gkjohnson/three-bvh-csg)

[three-edge-projection](https://github.com/gkjohnson/three-edge-projection/)

# Use

Using pre-made functions
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