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vulkan: don't use std::string in load_shaders, to improve compile time#15724

Merged
0cc4m merged 2 commits intoggml-org:masterfrom
jeffbolznv:load_shaders_const_char
Sep 3, 2025
Merged

vulkan: don't use std::string in load_shaders, to improve compile time#15724
0cc4m merged 2 commits intoggml-org:masterfrom
jeffbolznv:load_shaders_const_char

Commits

Commits on Sep 2, 2025