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add pipeline constants plumbing #4683

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Nov 20, 2023
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16 changes: 10 additions & 6 deletions deno_webgpu/pipeline.rs
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ use deno_core::ResourceId;
use serde::Deserialize;
use serde::Serialize;
use std::borrow::Cow;
use std::collections::HashMap;
use std::rc::Rc;

use super::error::WebGpuError;
Expand Down Expand Up @@ -78,7 +79,7 @@ pub enum GPUPipelineLayoutOrGPUAutoLayoutMode {
pub struct GpuProgrammableStage {
module: ResourceId,
entry_point: String,
// constants: HashMap<String, GPUPipelineConstantValue>
constants: HashMap<String, f64>,
}

#[op2]
Expand Down Expand Up @@ -113,8 +114,8 @@ pub fn op_webgpu_create_compute_pipeline(
layout: pipeline_layout,
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
module: compute_shader_module_resource.1,
entry_point: Cow::from(compute.entry_point),
// TODO(lucacasonato): support args.compute.constants
entry_point: Cow::Owned(compute.entry_point),
constants: Cow::Owned(compute.constants),
},
};
let implicit_pipelines = match layout {
Expand Down Expand Up @@ -282,6 +283,7 @@ impl<'a> From<GpuVertexBufferLayout> for wgpu_core::pipeline::VertexBufferLayout
struct GpuVertexState {
module: ResourceId,
entry_point: String,
constants: HashMap<String, f64>,
buffers: Vec<Option<GpuVertexBufferLayout>>,
}

Expand Down Expand Up @@ -309,7 +311,7 @@ struct GpuFragmentState {
targets: Vec<Option<wgpu_types::ColorTargetState>>,
module: u32,
entry_point: String,
// TODO(lucacasonato): constants
constants: HashMap<String, f64>,
}

#[derive(Deserialize)]
Expand Down Expand Up @@ -358,9 +360,10 @@ pub fn op_webgpu_create_render_pipeline(
Some(wgpu_core::pipeline::FragmentState {
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
module: fragment_shader_module_resource.1,
entry_point: Cow::from(fragment.entry_point),
entry_point: Cow::Owned(fragment.entry_point),
constants: Cow::Owned(fragment.constants),
},
targets: Cow::from(fragment.targets),
targets: Cow::Owned(fragment.targets),
})
} else {
None
Expand All @@ -381,6 +384,7 @@ pub fn op_webgpu_create_render_pipeline(
stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
module: vertex_shader_module_resource.1,
entry_point: Cow::Owned(args.vertex.entry_point),
constants: Cow::Owned(args.vertex.constants),
},
buffers: Cow::Owned(vertex_buffers),
},
Expand Down
3 changes: 3 additions & 0 deletions examples/boids/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -132,6 +132,7 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &draw_shader,
entry_point: "main_vs",
constants: &Default::default(),
buffers: &[
wgpu::VertexBufferLayout {
array_stride: 4 * 4,
Expand All @@ -148,6 +149,7 @@ impl wgpu_example::framework::Example for Example {
fragment: Some(wgpu::FragmentState {
module: &draw_shader,
entry_point: "main_fs",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState::default(),
Expand All @@ -163,6 +165,7 @@ impl wgpu_example::framework::Example for Example {
layout: Some(&compute_pipeline_layout),
module: &compute_shader,
entry_point: "main",
constants: &Default::default(),
});

// buffer for the three 2d triangle vertices of each instance
Expand Down
2 changes: 2 additions & 0 deletions examples/bunnymark/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -203,11 +203,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(wgpu::ColorTargetState {
format: config.view_formats[0],
blend: Some(wgpu::BlendState::ALPHA_BLENDING),
Expand Down
8 changes: 8 additions & 0 deletions examples/conservative-raster/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -97,11 +97,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader_triangle_and_lines,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader_triangle_and_lines,
entry_point: "fs_main_red",
constants: &Default::default(),
targets: &[Some(RENDER_TARGET_FORMAT.into())],
}),
primitive: wgpu::PrimitiveState {
Expand All @@ -120,11 +122,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader_triangle_and_lines,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader_triangle_and_lines,
entry_point: "fs_main_blue",
constants: &Default::default(),
targets: &[Some(RENDER_TARGET_FORMAT.into())],
}),
primitive: wgpu::PrimitiveState::default(),
Expand All @@ -144,11 +148,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader_triangle_and_lines,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader_triangle_and_lines,
entry_point: "fs_main_white",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down Expand Up @@ -205,11 +211,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState::default(),
Expand Down
4 changes: 4 additions & 0 deletions examples/cube/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -244,11 +244,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &vertex_buffers,
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand All @@ -270,11 +272,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &vertex_buffers,
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_wire",
constants: &Default::default(),
targets: &[Some(wgpu::ColorTargetState {
format: config.view_formats[0],
blend: Some(wgpu::BlendState {
Expand Down
1 change: 1 addition & 0 deletions examples/hello-compute/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,7 @@ async fn execute_gpu_inner(
layout: None,
module: &cs_module,
entry_point: "main",
constants: &Default::default(),
});

// Instantiates the bind group, once again specifying the binding of buffers.
Expand Down
2 changes: 2 additions & 0 deletions examples/hello-synchronization/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -103,12 +103,14 @@ async fn execute(
layout: Some(&pipeline_layout),
module: &shaders_module,
entry_point: "patient_main",
constants: &Default::default(),
});
let hasty_pipeline = device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: None,
layout: Some(&pipeline_layout),
module: &shaders_module,
entry_point: "hasty_main",
constants: &Default::default(),
});

//----------------------------------------------------------
Expand Down
2 changes: 2 additions & 0 deletions examples/hello-triangle/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -60,10 +60,12 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
module: &shader,
entry_point: "vs_main",
buffers: &[],
constants: &Default::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(swapchain_format.into())],
}),
primitive: wgpu::PrimitiveState::default(),
Expand Down
1 change: 1 addition & 0 deletions examples/hello-workgroups/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -110,6 +110,7 @@ async fn run() {
layout: Some(&pipeline_layout),
module: &shader,
entry_point: "main",
constants: &Default::default(),
});

//----------------------------------------------------------
Expand Down
4 changes: 4 additions & 0 deletions examples/mipmap/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -93,11 +93,13 @@ impl Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(TEXTURE_FORMAT.into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down Expand Up @@ -290,11 +292,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down
2 changes: 2 additions & 0 deletions examples/msaa-line/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,7 @@ impl Example {
vertex: wgpu::VertexState {
module: shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<Vertex>() as wgpu::BufferAddress,
step_mode: wgpu::VertexStepMode::Vertex,
Expand All @@ -65,6 +66,7 @@ impl Example {
fragment: Some(wgpu::FragmentState {
module: shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down
2 changes: 2 additions & 0 deletions examples/render-to-texture/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -59,11 +59,13 @@ async fn run(_path: Option<String>) {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(wgpu::TextureFormat::Rgba8UnormSrgb.into())],
}),
primitive: wgpu::PrimitiveState::default(),
Expand Down
1 change: 1 addition & 0 deletions examples/repeated-compute/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -242,6 +242,7 @@ impl WgpuContext {
layout: Some(&pipeline_layout),
module: &shader,
entry_point: "main",
constants: &Default::default(),
});

WgpuContext {
Expand Down
3 changes: 3 additions & 0 deletions examples/shadow/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -500,6 +500,7 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_bake",
constants: &Default::default(),
buffers: &[vb_desc.clone()],
},
fragment: None,
Expand Down Expand Up @@ -632,6 +633,7 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &[vb_desc],
},
fragment: Some(wgpu::FragmentState {
Expand All @@ -641,6 +643,7 @@ impl wgpu_example::framework::Example for Example {
} else {
"fs_main_without_storage"
},
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down
4 changes: 4 additions & 0 deletions examples/skybox/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -199,11 +199,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_sky",
constants: &Default::default(),
buffers: &[],
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_sky",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand All @@ -226,6 +228,7 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_entity",
constants: &Default::default(),
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<Vertex>() as wgpu::BufferAddress,
step_mode: wgpu::VertexStepMode::Vertex,
Expand All @@ -235,6 +238,7 @@ impl wgpu_example::framework::Example for Example {
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_entity",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: wgpu::PrimitiveState {
Expand Down
2 changes: 2 additions & 0 deletions examples/srgb-blend/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -131,11 +131,13 @@ impl<const SRGB: bool> wgpu_example::framework::Example for Example<SRGB> {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &vertex_buffers,
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(wgpu::ColorTargetState {
format: config.view_formats[0],
blend: Some(wgpu::BlendState::ALPHA_BLENDING),
Expand Down
4 changes: 4 additions & 0 deletions examples/stencil-triangles/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -74,11 +74,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &vertex_buffers,
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(wgpu::ColorTargetState {
format: config.view_formats[0],
blend: None,
Expand Down Expand Up @@ -112,11 +114,13 @@ impl wgpu_example::framework::Example for Example {
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
constants: &Default::default(),
buffers: &vertex_buffers,
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
constants: &Default::default(),
targets: &[Some(config.view_formats[0].into())],
}),
primitive: Default::default(),
Expand Down
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