use WGSL for VertexFormat example types #4035
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Checklist
cargo clippy
.cargo clippy --target wasm32-unknown-unknown
if applicable.Connections
closes #3990
Description
Most users will write WGSL shaders instead of GLSL. This updates the example types to use WGSL syntax.
Testing
Comparing cargo doc output with https://gpuweb.github.io/gpuweb/#enumdef-gpuvertexformat