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[wgpu-hal] Initial Vulkan ray query and acceleration structure support #3020
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Besides documentation and dummy implementations for the other backends, I think this is ready for review. |
…y implementation, run cargo clippy, fix wgpu/wgpu build
…me links to implementation resources.
…u into hal-acceleration-structures
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This is really great work - have no massive comments. tbh I don't fully understand RT apis as I haven't used them, but from what I know about them, this design seems sane and low overhead.
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let geometry_info = geometry_info.build(); | ||
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let range = &[range][..]; |
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What on earth?
align_mask: if desc | ||
.usage | ||
.contains(crate::BufferUses::TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT) | ||
{ | ||
16 | ||
} else { | ||
req.alignment | ||
} - 1, |
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Let's pull the if statement into a variable.
vk::WriteDescriptorSetAccelerationStructureKHR::builder() | ||
.acceleration_structures(&raw_acceleration_structures[raw_start..]); | ||
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// todo: Dereference the struct to get around lifetime issues. Safe as long as we never resize |
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If we need to do this, let's add an assertion that we always have room on push.
instance_custom_index_and_mask: pack_24_8(0, 0xff), | ||
instance_shader_binding_table_record_offset_and_flags: pack_24_8(0, 0), | ||
acceleration_structure_reference: unsafe { | ||
device.get_acceleration_structure_device_address(&blas) |
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This is the kind of thing we'd hide at the wgpu-core level?
const ACCELERATION_STRUCTURE_SCRATCH = 1 << 10; | ||
const BOTTOM_LEVEL_ACCELERATION_STRUCTURE_INPUT = 1 << 11; | ||
const TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT = 1 << 12; |
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These probably need to be added to either INCLUSIVE or EXCLUSIVE in some way?
Poke from triage |
This PR is currently on-pause because I don't have the time to work on it along with everything else I'm doing. I don't think it'll take much to get it to a mergeable state and if someone else wants to work on that then I'm happy to review their changes. I wish there was a way to indicate this on github, lots of people (understandably) seem to be afraid to touch someone else's PR if it's still open |
@cwfitzgerald is there a list of TODOs left on this before being mergeable? I'd like to pick this up |
@seabassjh love to have this be picked up - the main ones are the comments on the PR |
I imagine there's some work to be done to resolve #3044 etc as well |
I would like to help out. |
@daniel-keitel if you link me your changes I can review them and merge them into this branch |
@expenses I created a pull request on your fork. |
Hi @daniel-keitel, sorry I missed this. It might be better if you created a new PR on wgpu and then the discussion moved over to there. |
Closing on favor of 3507 |
Checklist
cargo clippy
.RUSTFLAGS=--cfg=web_sys_unstable_apis cargo clippy --target wasm32-unknown-unknown
if applicable.Connections
#1040
Description
Still a work in progress, but I can ray-trace instanced triangles now:
Needs a cleanup and support for acceleration structure updates.
Testing
Explain how this change is tested.