Releases: geode-sdk/android-launcher
Releases · geode-sdk/android-launcher
v1.6.1
v1.6.0
This release corresponds with Geode v4.4.0.
- Fix regression with devices that change refresh rate during gameplay
- Add screen inset and webview methods
- Switch to using the new index release API by default
Full Changelog: 1.5.0...1.6.0
v1.5.0
anniversary update! v1.0.0 of the android launcher was released exactly one year ago today 🎉
this one's a feature release. not a lot of bugfixes
- Added custom aspect ratios and window scaling
- Also added FPS limiting
- Launcher changelogs can now be viewed in the launcher
- Vibration methods were added to GeodeUtils (and the launcher now requests vibration permissions)
- The accelerometer returns...
getLauncherVersion
was also added to GeodeUtils, which allows fetching the current launcher version- Profiles (developer option)! Each profile has a completely separated set of save data, mods and launcher settings
- The UI revamp is back and slightly more revamped.
- The option "Force high refresh rate" was hidden. It's on by default
- Fixed forced edge-to-edge on Android 15+
- Various other tweaks and maybe bug fixes
Full Changelog: 1.4.2...1.5.0
v1.4.2
pretty small release
- marked 2.2074 as compatible
- high refresh rate fixes
- it now requests the fragileuserdata flag
- fixed application logs being cut off in some cases
- updated ndk to r27c
- force validation of geode binaries on start (unless developer mode is enabled)
- added warning for pre 2.206 versions of the game
- fixed the 2.200 geode version 😭
- disabled new ui preview for now. it didn't look very good
- updated the dependencies, ig
Full Changelog: 1.4.1...1.4.2
v1.4.1
- fixed crash when dlpi_name is null
- removed libunwind related symbols from the symbol patch list
- now shows additional information sometimes
Full Changelog: 1.4.0...1.4.1
v1.4.0
- marked 2.206 as compatible
- added a pre-release update channel for beta versions of geode
- reorganized settings
- improved support for legacy versions of the game
- switched launcher self updater to install inside the app
- fkdlflkdjfkls
- an initial ui revamp! this is currently opt in to let people give feedback
- various other small tweaks/fixes aka the usual
- oh btw you'll need this update to use geode in the future. so you should install it
Full Changelog: 1.3.4...1.4.0
v1.3.4
- fixed high refresh rate regression on some devices
- allowed starting game without geode
- some small tweaks and improvements
Full Changelog: 1.3.3...1.3.4
v1.3.3
v1.3.2
- fixed one FMOD crash
- enabled optimizations. this results in an over 60% reduction in app size
- minor ui tweaks and bugfixes
Full Changelog: 1.3.1...1.3.2
v1.3.1
it's basically the last version's changelog. but a little cooler
- file api fixes for android ≥11
- added option to display game fullscreen (under display cutouts)
- improved compatibility for a very small subset of devices
- crash ui improvements and also general ui changes
Full Changelog: 1.3.0...1.3.1