[WIP] New example : core/vr_simulator #433
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[WIP] - Do not merge yet
I am starting to believe that the new VR functions (#429) are not correctly implemented. I cannot get the sample core/vr_simulator to work, and I have looked over the code again and again and cannot find any differences.
Since the VR functions were added earlier today, I figured that they have never been tested. Can someone try this example out on their computer and see if it works there?
All I get is a blank screen (with a FPS counter).