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wrong uint pow(uint x, uint y) return when y = 0 #658

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volcoma opened this issue Jul 20, 2017 · 1 comment
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wrong uint pow(uint x, uint y) return when y = 0 #658

volcoma opened this issue Jul 20, 2017 · 1 comment
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@volcoma
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volcoma commented Jul 20, 2017

uint pow(uint x, uint y) should return 1 when y = 0 just like the int alternative does

@Groovounet Groovounet self-assigned this Jul 24, 2017
@Groovounet Groovounet added this to the GLM 0.9.9 milestone Jul 24, 2017
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This issue should be fixed in master branch for GLM 0.9.9 release.

Thanks for reporting,
Christophe

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